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Perancangan Destination Branding Desa Sumbergondo Mahendra Wibawa
Jurnal Desain Komunikasi Visual Asia Vol 4 No 2 (2020): Jeskovsia 4.2
Publisher : Lembaga Penelitian Pengembangan dan Pengabdian Kepada Masyarakat STMIK Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32815/jeskovsia.v4i2.525

Abstract

Desa Sumbergondo merupakan desa terbesar kedua penghasil apel di kota Batu dan merupakan desa yang subur dengan potensi menghasilkan berbagai macam hasil alam serta penghasil udara bersih. Keadaan ekonomi dari masyarakat dimana 90% warganya merupakan petani sehingga penghasilan utama hanya diperoleh dari hasil alam, Desa Sumbergondo sendiri memiliki sistem pengolahan sampah ramah lingkungan dimana hasil pengolahannya tidak akan menimbulkan sampah atau polusi baru, dari sinilah yang melatar belakangi pembuatan destination branding dari desa Sumbergondo. Metode yang digunakan dalam perancangan ini adalah metode design thinking dengan menggunakan data yang didapatkan melalui observasi lapangan serta melakukan penggalian potensi sebelum dilakukannya perancangan identitas hingga media promosi. Hasil perancangan ini berupa prototype destination branding.
Perancangan Buku Pakaian Adat Madura Untuk Anak Usia 9-12 Tahun Melalui Media Ilustrasi Pratiwi Setiyo Trimawarni; Ida Siti Herawati; Mahendra Wibawa
MAVIS : Jurnal Desain Komunikasi Visual Vol 2 No 01 (2020): Mavis : Jurnal Desain Komunikasi Visual
Publisher : LPPM STIKI Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/mavis.v2i01.478

Abstract

Madura traditional clothing illustration book is intended for children at the age of 9-12 years old or school age grades 3-6. The children can think spontaneously make interaction with objects in the environment and learn. The designer design the media through an attractive illustration book to interest the children in reading and observing the visualization. The Design Model is taken from Sanyoto design model, which begins with the background of the problem, identification, data sources, data analysis, synthesis, design concepts, the design, prototype and final process. The designing of an illustration book is conducted by using the sketch process then applying in digital by using Adobe Photoshop CC software and corel draw packaged into a hardcover book in 17.5 cm x 17.5 cm dimension. In addition to the main media, the project is also designing the support media to promote illustrative books on Madura traditional clothing such as x-banner, key chain, t-shirt, tote bag, glass and fan. This illustration book has its supporting media to promote illustration books on Madura traditional clothing, such as x-banner, key chain, t-shirt, tote bag, glass, fans and stickers. The next designer is expected to be able to design similar project by using different media.
Sebuah Perancangan Brand Identity Oina Craft sebagai Identitas Perusahaan Kriya di Kota Malang Retnoningtiyas Ningtiyas; Pujiyanto Pujiyanto; Mahendra Wibawa
MAVIS : Jurnal Desain Komunikasi Visual Vol 2 No 2 (2020): Mavis : Jurnal Desain Komunikasi Visual
Publisher : LPPM STIKI Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/mavis.v2i2.512

Abstract

The Oina Craft business is a craft business in the city of Malang which has just been formed and does not yet have an identity to be recognized by the wider community, so it is necessary to design an Oina Craft Brand Identity as the identity of the Craft Company in Malang. The design of the brand identity is carried out using data collection methods such as observation and interviews, then the design method used is through the stages of brainstorming, thumbnail, rough sketch logo, and comprehensive logo, after which a final design is formed which is then tried out on the target audience. The design of the Oina Craft brand identity produces logos as the main and supporting media in the form of logos, Graphic Standards Manual (GSM) books, business cards, letterheads, envelopes, notes, brochures, xbanners, stickers, promotional uniforms, souvenirs, facebook, and Instagram. In conclusion, the media produced certainly have advantages and disadvantages in helping introduce the Oina Craft business.
Sebuah Perancangan Brand Identity Industri Kecil Menengah “Pawone Unin” sebagai Identitas Usaha Katering di kota Malang Mifthahul Haeruddin Wijaya; Pujiyanto Pujiyanto; Mahendra Wibawa
MAVIS : Jurnal Desain Komunikasi Visual Vol 2 No 2 (2020): Mavis : Jurnal Desain Komunikasi Visual
Publisher : LPPM STIKI Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/mavis.v2i2.513

Abstract

Small and Medium Industry Pawone Unin is a catering business in the city of Malang which was founded in 2015 to offer products and services but does not yet have a business identity to be recognized by the wider community, so it is necessary to design a Small and Medium Industry Brand Identity "Pawone Unin" as a Catering Business Identity in the Malang City. The design of the brand identity is carried out through the stages of data collection such as observation, interviews, questionnaires, document data and library data, then the design method uses the brainstorming, thumbnail, rough sketch, and comprehensive stages. Designing Small and Medium Industry Brand Identity "Pawone Unin" as Catering Business Identity In Malang City produces an identity in the form of a logo and a logo application guidebook as the main media and supporting media in the form of business equipment and promotional media. The conclusion is that the Design of Small and Medium Industry Brand Identity "Pawone Unin" as a Catering Business Identity in Malang City produces design results in the form of brand identity, graphic standard manuals or application manuals, and implementation media.
Perancangan Buku Ilustrasi Panduan Pertolongan Pertama Cedera Olahraga Bola Basket Ahmad Junaedi; Mahendra Wibawa
MAVIS : Jurnal Desain Komunikasi Visual Vol 3 No 1 (2021): Mavis : Jurnal Desain Komunikasi Visual
Publisher : LPPM STIKI Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32664/mavis.v3i1.545

Abstract

Basketball injury is a problem of damage at the structure and function of the body because continuous of the stress on physically and mentally when play basketball. The education of injuries and first aid for injuries is important for the future and career sustainability of basketball athletes. Illustration Book Design of First Aid Guide on Basketball Injury to provide information about injuries and how to get first aid of the injuries. Design process of this final project what needs to be done is to identify data from library data sources and field data sources, the next stage is to draw a conclusion from the data that has been obtained. After the conclusion is completed, an answer is drawn to be used as a reference. After a reference is made, the design concept process and design process are carried out, then the digitalitation stage is carried out until the final design. The results obtained from this design is the production of an information tools for first aid of basketball injuries. With the Illustration Book Design of First Aid Guide on Basketball Injury, it’s hoped that it can provide information and education to basketball coaches and athletes so that safety and security in basketball can be maintained.