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RUMAH MODE COSPLAY DI BANJARBARU Noor, Matilda Adhistian; Rahman, Akbar; Febrita, Yuswinda
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 12 No 1 (2023): JTAM LANTING Februari 2023
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v12i1.1804

Abstract

Kalimantan, among any other island in Indonesia, has one of the highest amount cosplay fans. Despite that, it’s still hard to find the material and even the costume itself in Banjarbaru, with the very limited amount of tailors that specialized in cosplay, to the fact that the price of a costume is way too high if bought from outside. Through the symbolic concept of “Konohagakure”, the design of Rumah Mode Cosplay in Banjarbaru was hoped to be a place for cosplay community and public it self, by giving a space for activity, education and recreation centered solely around cosplay. Sense of place was used to approach the feeling of being inside of an anime.
RUMAH MODE COSPLAY DI BANJARBARU Noor, Matilda Adhistian; Rahman, Akbar; Febrita, Yuswinda
JURNAL TUGAS AKHIR MAHASISWA LANTING Vol 12 No 1 (2023): JTAM LANTING Februari 2023
Publisher : UNIVERSITAS LAMBUNG MANGKURAT

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jtamlanting.v12i1.1804

Abstract

Kalimantan, among any other island in Indonesia, has one of the highest amount cosplay fans. Despite that, it’s still hard to find the material and even the costume itself in Banjarbaru, with the very limited amount of tailors that specialized in cosplay, to the fact that the price of a costume is way too high if bought from outside. Through the symbolic concept of “Konohagakure”, the design of Rumah Mode Cosplay in Banjarbaru was hoped to be a place for cosplay community and public it self, by giving a space for activity, education and recreation centered solely around cosplay. Sense of place was used to approach the feeling of being inside of an anime.