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Feasibility of E-Module based Local Culture “Makan Bajamba” to Enhance Student Scientific Literacy in Science Learning Fajri, Nurullina; Sriyati, Siti; Rochintaniawati, Diana
Edumaspul: Jurnal Pendidikan Vol 8 No 2 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33487/edumaspul.v8i2.8337

Abstract

Tujuan penelitian ini adalah untuk mengetahui validitas e-modul berbasis kebudayaan lokal “makan bajamba” dalam melatihkan literasi sains peserta didik pada materi makanan dan sistem pencernaan manusia. Penelitian dan Pengembangan dengan model pengembangan ADDIE digunakan sebagai metode dalam penelitian ini. Model penelitian tersebut terdiri atas lima langkah, yaitu Analysis (analisis), Design (perancangan), Development (pengembangan), Implementation (implementasi), dan Evaluation (evaluasi). Namun, penelitian ini hanya dibatasi sampai pada tahap pengembangan karena peneliti ingin melihat validitas e-modul berbasis kebudayaan lokal “makan bajamba”. Instrumen yang digunakan dalam uji validitas yaitu angket dengan skala likert. Kelayakan e-modul dinilai dari validitas isi dan konstruk yang mencakup beberapa aspek, diantaranya yaitu aspek materi, penyajian, media dan bahasa. Berdasarkan hasil validasi yang dilakukan yang dikaji oleh dua orang dosen program studi pendidikan IPA dan dua orang guru IPA, menunjukkan bahwa e-modul makan bajamba berbasis budaya lokal memperoleh persentase sebesar 93% untuk validitas isi termasuk kategori sangat valid dan validitas konstruk memperoleh persentase sebesar 96% termasuk kategori sangat valid, sehingga dapat digunakan sebagai bahan ajar untuk melatih literasi sains siswa.
The Development Science Practicum Module STEM Integratedly on Light Topics with Realistic Approach Fajri, Nurullina; Putri, Rahmah Evita
Universe Vol 5 No 2 (2024): Journal of Science Education Teaching and Learning
Publisher : Department of Science Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/universe.v5i2.252

Abstract

Ideally, science does not only focus on cognitive aspects, but includes attitudes and skills. The implementation of practicum activities aims to improve student skills, cannot be separated from the avalilability of teaching materials that used as a guide in practicum activities. This study purpose to produce a valid and practice science practicum module STEM integratedly on light topics with realistic approach. This research is urgent because produce teaching material that helps teacher and student to assist the practicum activities and can help student to understand the concepts through realistic approach. This is Research and Development (R&D) with three stages of the ADDIE model, namely Analysis; Design; and Development. The result shows the science practicum module STEM integratedly on light topics with realistic approach was valid and practice. Valid and practice means that the teaching material are feasible and easy for use in the learning process. Based on the results, it can be concluded that scince practicum module STEM integratedly on light topics with realistic approach can be used as teaching material that supports practicum activities.
Validasi Metode Analisis Konsentrasi Larutan Kopi berdasarkan Spektroskopi Absorpsi Cahaya Fajri, Nurullina; Prima, Eka Cahya; Riandi, Riandi; Sriyati, Siti
JIPFRI (Jurnal Inovasi Pendidikan Fisika dan Riset Ilmiah) Vol. 8 No. 1 (2024): May Edition
Publisher : Universitas Nurul Huda

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30599/jipfri.v8i1.2101

Abstract

This research aims to validate the method of analyzing the concentration of coffee solution by measuring light absorbance using simple spectrophotometry. Spectrophotometry is a technique that utilizes the interaction between visible light and electromagnetic waves on a substance. Measurement of the absorbency of the coffee was carried out by making five samples of coffee solution with different concentrations, namely 100 ppm, 160 ppm, 200 ppm, 350 ppm and 400 ppm. Absorbance measurements were carried out at visible light wavelengths (380 750 nm). The validation of the coffee has good linearity with a correlation coefficient of 0.9818; 0.9902 and 0.9788. The average precision value for the three treatments was 0.0056% with a Limit of Detection (LOD) and Limit of Quantitation (LOQ) of 115 ppm and 383.33 ppm for (  405 nm 10); 44 ppm and 146.67 ppm for ( 532 nm 10); 70.2 ppm and 234 ppm for (  650 nm 10). This indicates that the validation result of absorbance analytical method of the coffee, using simple spectrophotometry is not different from the standard measurement.
Global Research Trends of Digital Learning Media in Science Education: A Bibliometric Analysis Fajri, Nurullina; Sriyati, Siti; Rochintaniawati, Diana
Jurnal Penelitian Pendidikan IPA Vol 10 No 1 (2024): January
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i1.6248

Abstract

This research aims to identify global research trends on digital learning media in science education through a bibliometric analysis approach. A total of 915 publications were found in the Scopus database related to keywords. Based on criteria, 100 documents were selected and analyzed from 2018 to 2022. Bibliometric data was processed using VOSviewer version 1.6.17. The results of the analysis show that every year there is a significant increase in digital learning media research in science education. The active author with highest publications is Reyna, J., with 6 articles and 52 citations. Then, VOSviewer mapping revealed several current themes related to digital learning media which are divided into 7 clusters; such as ICT, digital explanation, and representation in clusters in cluster 1; artificial intelligence, mobile learning, internet forums in cluster 2; educational technology, human experimentation, and video recording in cluster 3; online learning, digital learning, and multimedia learning in cluster 4; gamification, social networks and YouTube in cluster 5; augmented reality in cluster 6; digital technology, distance learning, and the internet in cluster 7. The results of this research provide a comprehensive understanding and can be used as a basis for further research.