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Aplikasi Resep Makanan Bergizi Membantu Pencegahan Stunting Menggunakan Metodologi Agile Framework Scrum Setiawan, Ridwan; Mulyani, Asri; Ramdan, Galih Muhammad; Roji, Fikri Fahru
Jurnal Teknologi Informasi dan Ilmu Komputer Vol 11 No 4: Agustus 2024
Publisher : Fakultas Ilmu Komputer, Universitas Brawijaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jtiik.1148384

Abstract

Kementerian Kesehatan RI menyebutkan bahwa 1 dari 3 anak di Indonesia menderita stunting. Pola makan anak dapat menjadi salah satu faktor penyebab langsung yang bisa berdampak pada stunting. Permasalahan yang terjadi adalah kurangnya pengetahuan ibu terhadap stunting dan gizi anak serta bagaimana memberikan makanan yang bergizi kepada anaknya. Berdasarkan hal tersebut penelitian ini bertujuan untuk membuat aplikasi resep makanan yang disertai informasi nilai gizi untuk balita. Penelitian ini menggunakan metodologi Agile dengan framework Scrum dengan penggunaan aplikasi Github Project sebagai alat pemantau aktivitas selama pelaksanaan proyek pembangunan aplikasi. Aplikasi dibangun dalam platform mobile menggunakan bahasa Dart dan framework Flutter. Temuan utama dari penelitian ini adalah aplikasi yang dapat meningkatkan pengetahuan ibu mengenai stunting dan gizi anak yang sesuai dengan rekomendasi Kementerian Kesehatan RI dan UNICEF serta memberikan kemudahan dalam penyesuaian perangkat lunak ketika terjadi perubahan kebutuhan selama pengembangan. Pengujian menunjukkan aplikasi berjalan dengan baik sesuai test case dan selesai tepat waktu dengan total 487 jam setara 61 hari kerja. Aplikasi ini menyajikan dan menyimpan resep makanan bergizi, menghitung status gizi balita, serta menyediakan informasi tentang isu stunting dan kalkulator stunting.   Abstract   The Indonesian Ministry of Health states that 1 in 3 children in Indonesia suffer from stunting. A child's diet can be one of the direct causative factors that impact stunting. The issue at hand is the lack of maternal knowledge regarding stunting and child nutrition, as well as how to provide nutritious food to their children. Based on this, the aim of this study is to develop a recipe application that includes nutritional information for toddlers. This research employs the Agile methodology with the Scrum framework, utilizing the GitHub Project application as a tool for monitoring activities during the application development project. The application was built on a mobile platform using the Dart language and the Flutter framework. The main finding of this study is an application that can enhance mothers' knowledge about stunting and child nutrition, in accordance with the recommendations of the Indonesian Ministry of Health and UNICEF, while also providing ease in software adjustment when changes in requirements occur during development. Testing showed that the application performed well according to test cases and was completed on time, with a total of 487 hours equivalent to 61 working days. The application presents and stores nutritious food recipes, calculates the nutritional status of toddlers, and provides information on stunting issues and a stunting calculator.
Peningkatan Produktivitas Insan Pendidikan Ditengah Pandemi Covid-19 Ramdan, Galih Muhammad; Putri, Anisa Devisa; Sholahudin, Hary; Munajat, Ikbal; Apriliani, Insani; Jaya, Mochamad; Azmi, Muhammad; Alhakeem, Reinalgy Azni; Zulfiansyah, Rezky; Asgara, Zidan; Nashrulloh, Muhammad Rikza
Jurnal PkM MIFTEK Vol 3 No 1 (2022): Jurnal PkM MIFTEK
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/miftek/v.3-1.1292

Abstract

Responding to the spread of the COVID-19 pandemic, the Indonesian government implemented a series of policies, one of which is distance learning. This approach is expected to be able to minimize social interaction and reduce the number of positive cases of COVID-19. Although in its implementation distance learning is considered not optimal. Along with the development of information and communication technology. People find alternative social interactions through virtual communities. In an effort to optimize the potential of distance learning. Devotion is done to the virtual community who are people of education. The method used is in the form of input, problem solving and output stages through a series of webinars and dissemination of educational content through social media. Aiming to increase the productivity of education personnel during the COVID-19 pandemic. The conclusion results state that there has been an increase in capacity related to productivity in education personnel from what was very poor to very good.