Wijaya, Ade Maradhona Shantio
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Perancangan Signage & Wayfinding untuK Perpustakaan Nasional Indonesia Calista, Helena; Hananto, Brian Alvin; Wijaya, Ade Maradhona Shantio
Jurnal Bahasa Rupa Vol. 7 No. 1 (2023): Bahasa Rupa Desember 2023
Publisher : Prahasta Publisher (manage by: DRPM Institut Bisnis dan Teknologi Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v7i1.1471

Abstract

Signage and wayfinding is one of the components of Environmental Graphic Design that is used to help people feel safe and comfortable when navigating, particularly for individuals in heavily crowded locations. The Indonesian Nasional Library (Perpustakaan Nasional Republik Indonesia), recognized as the world's tallest library, comprises 24 floors filled with various services and amenities that cater to the community's interests and consistently attract many visitors. Hence, signage and effective wayfinding are indispensable in accommodating users in their library activities. The framework of this design process is established based on the pyramid method by Chris Calori & David Vanden-Eynden, with additional methods by the execution of conceptual designs, mind mapping, and the formulation of keywords. The authors aspire to contribute a signage and wayfinding design proposal that optimizes usability, resolves navigation challenges, and enhances the user experience at The Indonesian National Library.
PERANCANGAN ENVIRONMENTAL GRAPHIC DESIGN UNTUK SEA WORLD ANCOL: Environmental Graphic Design for Sea World Ancol Chen, Carren Miquella; Hananto, Brian Alvin; Wijaya, Ade Maradhona Shantio
Jurnal Dimensi DKV: Seni Rupa dan Desain Vol. 9 No. 2 (2024): Jurnal Dimensi DKV Seni Rupa dan Desain
Publisher : Universitas Trisakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25105/jdd.v9i2.21538

Abstract

Environmental Graphic Design for Sea World Ancol. Sea World Ancol is the first oceanarium in Indonesia, located within Taman Impian Jaya Ancol, and is very popular among the public. Between 2022 and 2023, the number of visitors increased rapidly, making the Environmental Graphic Design (EGD) system essential for navigating and conveying information to visitors. This research aims to identify issues and provide better design solutions for the EGD at Sea World Ancol. The methodology follows the design phases proposed by Calori and Vanden-Eynden, starting with the pre-design phase to collect and analyze data through observation, document studies, questionnaires, interviews, and literature reviews. The design phase includes the development of schematic concepts, design development, and documentation. Thus, this design project aims to produce a new EGD for Sea World Ancol that is effective in terms of graphics, information, and hardware systems.
Perancangan Signage & Wayfinding untuK Perpustakaan Nasional Indonesia Calista, Helena; Hananto, Brian Alvin; Wijaya, Ade Maradhona Shantio
Jurnal Bahasa Rupa Vol. 7 No. 1 (2023): Bahasa Rupa Desember 2023
Publisher : Institut Bisnis dan Teknologi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31598/bahasarupa.v7i1.1471

Abstract

Signage and wayfinding is one of the components of Environmental Graphic Design that is used to help people feel safe and comfortable when navigating, particularly for individuals in heavily crowded locations. The Indonesian Nasional Library (Perpustakaan Nasional Republik Indonesia), recognized as the world's tallest library, comprises 24 floors filled with various services and amenities that cater to the community's interests and consistently attract many visitors. Hence, signage and effective wayfinding are indispensable in accommodating users in their library activities. The framework of this design process is established based on the pyramid method by Chris Calori & David Vanden-Eynden, with additional methods by the execution of conceptual designs, mind mapping, and the formulation of keywords. The authors aspire to contribute a signage and wayfinding design proposal that optimizes usability, resolves navigation challenges, and enhances the user experience at The Indonesian National Library.