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EDUCATING STUDENTS' POLITENESS THROUGH DIGITAL POSTER AND REELS: STUDENTS’ INSIGHTS Telaumbanua, Silvan; Telaumbanua , Yasminar Amaerita; Laoli, Jacqueline; Gulo, Septika Novianti; Mendrofa, Sharley Grace
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 03 (2024): Volume 09 No. 03 September 2024
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i03.17501

Abstract

Abstract:In contemporary education, promoting politeness is essential for students' interpersonal and professional growth. Digital platforms like posters and reels provide innovative means to effectively impart these values. This qualitative study aimed to educate students about politeness using digital posters and reels, evaluating their effectiveness in conveying social etiquette. Qualitative methods involved gathering students’ feedback on digital posters and reels depicting scenarios of polite behavior. Analysis revealed diverse perceptions among students regarding the impact of digital posters versus reels. While both mediums were generally well-received, reels were favored for their dynamic engagement, whereas posters were noted for their detailed information. Digital reels prove advantageous in teaching politeness by offering interactive and engaging content. However, posters remain crucial for delivering comprehensive information. Integrating both mediums strategically can optimize educational efforts to enhance politeness among students, catering to varied learning preferences and maximizing educational outcomes.
The Engagement-Trust Paradox: A Qualitative Analysis of Baho Gamira’s TikTok Content Among University Students: Laoli, Jacqueline; Harefa, Afore Tahir; Gulo, Neni Suryani; Mendrofa, Sharley Grace
Jurnal Pembelajaran Bahasa dan Sastra Vol. 5 No. 1 (2026): Januari 2026
Publisher : Raja Zulkarnain Education Foundation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55909/jpbs.v5i1.1211

Abstract

This study investigates students' perceptions of promotional content for Baho Gamira Recreational Tourism on TikTok, focusing on the integration of animated storytelling in tourism marketing. Utilizing a qualitative descriptive approach, data were collected through semi-structured interviews and online surveys involving 30 students to analyze the influence of visual narrativity and perceived authenticity on travel intentions. The findings identify a significant "Engagement-Trust Paradox," where creative animation achieved a 100% engagement rate in capturing attention but simultaneously triggered a profound "Trust Gap." Approximately 70% to 90% of participants expressed skepticism regarding the site's physical reality, perceiving animation as a tool that potentially masks logistical deficiencies or exaggerates natural beauty. Furthermore, 75% of respondents felt hindered from visiting due to a critical "Informational Gap" regarding precise location tags, road accessibility, and facility costs. This research concludes that for emerging destinations, creative digital narration must be harmonized with "aesthetic transparency" and factual documentation to convert online engagement into physical visits. Practically, the study recommends adopting a hybrid content strategy that integrates User-Generated Content (UGC) and real-life footage to bridge the gap between digital inspiration and logistical reality, ensuring that the visual "vibe" is supported by verifiable facts to reduce the perceived risk for potential visitors. Keywords: TikTok Marketing, Animated Storytelling, Student Perception, Digital Tourism, Trust Gap.
DEEP INTERACTIVE LEARNING ACTIVITIES FOR IMPROVING YOUNG LEARNERS’ ENGLISH VOCABULARY AT PPA IO- 0133 KRAMMER HILINA’A Harefa, Afore Tahir; Harefa, Wina Anjelina; Mendrofa, Sharley Grace; Zalukhu, Christian Pradana Putra; Waruwu, Friska Putri; Zendrato, Oktoberlianus
BESIRU : Jurnal Pengabdian Masyarakat Vol. 3 No. 1 (2026): BESIRU : Jurnal Pengabdian Masyarakat, Januari 2026
Publisher : Lembaga Pendidikan dan Penelitian Manggala Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62335/besiru.v3i1.2329

Abstract

This community service program was conducted to address young learners’ limited basic English vocabulary in a non-formal educational setting at PPA Krammer Hilina’a Church. The program aimed to improve students’ vocabulary mastery through deep learning–based interactive learning activities that emphasize meaningful understanding and active use of language. The participants were 23 students aged 9 to 11 years. The program was implemented in two cycles using planning, action, observation, and reflection stages. Interactive activities such as gesture-based learning, picture-based tasks, pair work, and guided sentence construction were employed to support deep learning through repeated exposure and contextual practice. Quantitative data were collected through vocabulary tests, while qualitative data were obtained from observation sheets and field notes. The results indicated a significant improvement, as students in the Good and Very Good categories increased from 21.74% in Cycle 1 to 69.57% in Cycle 2, while students in the Poor and Very Poor categories decreased from 39.13% to 0%. These findings demonstrate that deep learning–based interactive learning activities effectively support basic English learning in community-based programs.