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Journal : Jurnal Anak Bangsa

PENDIDIKAN ABAD 21 UNTUK ANAK USIA DINI: MEMBANGUN KARAKTER, TEKNOLOGI, DAN LITERASI SEJAK DINI Asmayawati, Asmayawati; Masliati, Tati
Jurnal Anak Bangsa Vol. 4 No. 1 (2025): Jurnal Anak Bangsa
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jas.v4i1.92

Abstract

21st century education prioritizes the development of relevant skills to face global challenges, such as creativity, critical thinking, collaboration, and digital literacy. In early childhood, it is important to instill strong character values, technology skills, and literacy from an early age. This study aims to analyze the importance of 21st century education in early childhood with a focus on character development, technology introduction, and literacy. The research methods used are literature studies and observations in several PAUD institutions in Indonesia. The results of the study indicate that the integration of technology in the learning process, character development, and literacy in early childhood is very important to equip them to face future challenges. In conclusion, 21st century education in early childhood needs to be directed at the development of holistic skills involving moral, intellectual, and technological aspects.
PEMANFAATAN VIRTUAL REALITY UNTUK PENGEMBANGAN KECERDASAN VISUAL DAN SPASIAL ANAK DI TKIT NUSANTARA BANTEN Masliati, Tati; Asmayawati, Asmayawati
Jurnal Anak Bangsa Vol. 4 No. 1 (2025): Jurnal Anak Bangsa
Publisher : LPPM Universitas Bina Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46306/jas.v4i1.98

Abstract

This study aims to analyze the use of Virtual Reality (VR) technology in developing visual and spatial intelligence in early childhood. This study involved 30 children aged 5-6 years at TKIT Nusanatara Banten who were introduced to the use of VR in visual learning. This study used an experimental method with a quantitative approach. The subjects of the study were 30 children aged 5-6 years who attended TKIT Nusanatara Banten. Data were collected through observation, visual-spatial tests, and interviews with teachers. The results showed that the use of VR significantly improved children's visual and spatial abilities, as seen from the increase in shape recognition skills, spatial orientation, and visual understanding. Therefore, VR has the potential to be an effective learning tool in early childhood education, especially in developing visual and spatial intelligence