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Penerapan Metode Design Thingking Pada Perancangan User Interface Aplikasi Kesehatan di The SEVEN GYM Samudera, Elang; Nisa, Diana Aqidatun; Setiawan, Bayu
Innovative: Journal Of Social Science Research Vol. 4 No. 6 (2024): Innovative: Journal Of Social Science Research
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/innovative.v4i6.16018

Abstract

This study aims to design the user interface (UI) of a health application at The Seven Gym to promote users' physical and psychological balance. A qualitative approach was applied using the design thinking method, identifying user needs through the stages of empathize, define, ideate, prototype, and test. The study's findings show that a UI design incorporating sensory aspects, such as color and graphics, can enhance users' experience in tracking their health. The application is expected to motivate a healthier lifestyle overall, supporting physical health targets and mental well-being aligned with The Seven Gym vision and contributing to the goals of the sustainable development goals (SDGs).