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UI/UX Design: Digital Learning Platform Berbasis Minimum Viable Product (MVP) dan Design Thinking Edi Kurniawan; Nasrun Marpaung; Rohminatin Rohminatin; Nurul Rahmadani; Arya Armando Panjaitan
TAMIKA: Jurnal Tugas Akhir Manajemen Informatika & Komputerisasi Akuntansi Vol 4 No 2(SEMNASTIK) (2024): TAMIKA: Jurnal Tugas Akhir Manajemen Informatika & Komputerisasi Akunt
Publisher : Universitas Methodist Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46880/tamika.Vol4No2(SEMNASTIK).pp84-89

Abstract

In the digital era, digital learning platforms have become an essential tool in the educational process. However, the success of a platform is not only determined by the availability of content but also by a satisfying user experience. To achieve this, developers often adopt the Minimum Viable Product (MVP) strategy, which allows them to release a product with minimal features to quickly obtain user feedback. Meanwhile, the Design Thinking approach provides a framework for deeply understanding user needs. This paper combines these two approaches to designing the UI/UX for the digital learning platform "Mentor on Demand", focusing on an optimized user experience where the usability testing results are obtained with scores for Students = 6 and Mentors = 5.9 both getting Pass Results.
SCM Prototype Design Using Economic Order Quantity (EOQ) Method to Improve Decor Material Inventory Performance Dina Triana; Muhammad Iqbal; Rohminatin Rohminatin
International Journal of Management Science and Information Technology Vol. 6 No. 1 (2026): January - June 2026
Publisher : Lembaga Komunitas Informasi Teknologi Aceh (KITA), Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/ijmsit.v6i1.7349

Abstract

The decoration industry is experiencing rapid growth along with the increasing public demand for decoration services for homes, cafes, commercial spaces, and various other aesthetic needs. This growth requires companies to have an effective inventory management system to ensure the availability of decorative materials and ensure optimal operational processes. However, actual conditions at Rahani Homedecor show that inventory management is still carried out manually, resulting in various problems, such as delays in stock recording, difficulties in monitoring stock availability, suboptimal procurement processes, and a high risk of excess or shortage of inventory. This study aims to design a Supply Chain Management (SCM) prototype using the Economic Order Quantity (EOQ) method to improve the performance of decorative material inventory management. The research method used is a descriptive qualitative approach through observation, interviews, and analysis of ongoing business processes. The EOQ method is applied to determine the optimal order quantity so that the procurement process can be carried out in a more planned and economical manner, while the SCM concept is used to integrate the flow of information between inventory, suppliers, and the purchasing process. The results show that the EOQ-based SCM prototype can help inventory management become more structured, organized, and easily controlled. The system developed facilitates user management of product data, supplier data, and purchasing transactions in a computerized manner, resulting in faster and more efficient work. Furthermore, the application of the EOQ method helps companies determine optimal order quantities based on inventory needs. Based on these results, it can be concluded that the application of SCM with the EOQ method can improve the effectiveness and efficiency of decorative material inventory management and support the smooth operation of the company.