Nurlinda Safitri
PGSD FKIP Universitas Pakuan

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

PENGARUH BERPIKIR KRITIS TERHADAP KREATIVITAS SISWA Erinda Amalia Akmal; Nurlinda Safitri; Yudhie Suchyadi
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 04 (2023): Volume 09 No. 04 September 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i04.1875

Abstract

This research is quantitative research with a causal approach. This research aims to determine the influence of critical thinking on the creativity of class IV students at Cibening 01 State Elementary School, Pamijahan District, Bogor Regency. This research was conducted in the even semester of the 2022/2023 academic year. The population of this study was 64 students with a sample size of 39 students. Homogenous was used to test the hypothesis, the results of which showed that the influence of critical thinking on student creativity with statistical analysis produced a correlation coefficient (rxy) of 0.579. This shows the influence of critical thinking on student creativity, while the coefficient of determination (r2) is 0.336. or 33.6%, the remaining 66.4% is determined by other factors. The average creativity in students is 33.6% determined by critical thinking through the regression equation Ŷ= 34.56 + 0.733, meaning that every unit increase in critical thinking value will cause an increase in student creativity by 0.733 units. The calculation of the significance of the coefficient produces a tcount of 4,300 which is greater than a ttable of 2,100 with a real level which means it is significant. Based on the results of this research, it can be concluded that there is a positive influence between critical thinking on the creativity of class IV students at Cibening 01 State Elementary School, Pamijahan District, Bogor Regency, Even Semester, Academic Year 2022/2023. Keywords: Critical Thinking and Student Creativity.
PENGEMBANGAN MEDIA VIDEO ANIMASI MENGGUNAKAN APLIKASI CANVA PADA SUBTEMA KEANEKARAGAMAN SUKU BANGSA DAN AGAMA DI NEGERIKU Reza Fara Nuraziza; Lina Novita; Nurlinda Safitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.2302

Abstract

Developed animated video media using the Canva application on the sub-theme of ethnic and religious diversity in my country. Animated video learning media is a tool used by teachers to convey information in the form of image objects combined with audio to attract students' attention and make situations more effective during the teaching and learning process to achieve learning objectives. Therefore, it is necessary to develop learning media. This research aims to develop animated video media using the Canva application on the sub-theme of ethnic and religious diversity in my country. The research method used is Research and Development (R&D) using the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). This research was carried out at SDN Harjasari 01 Bogor, then the animated video media was validated by media experts, language experts, and material experts and implemented on a limited basis with 27 class IV students. The research results show that animated video media using the developed Canva application is a very feasible category. This is based on the percentage of media experts at 90%, language experts at 100%, material experts at 98%, and student responses with an average gain of 90.4%. Based on the results of this research, it can be concluded that the digital comic learning media developed is very suitable for use as learning media in the classroom.
PENGEMBANGAN E-MODUL MENGGUNAKAN HEYZINE FLIPBOOK PADA MATERI NORMA DALAM ADAT ISTIADAT DAERAHKU Yuniar Khairani Nasution; Rais Hidayat; Nurlinda Safitri
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 10 No. 04 (2024): Volume 10 No. 03 September 2024
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v10i04.3910

Abstract

Pengembangan e-modul ini mengharapkan agar guru menjadi lebih kreatif dalam menciptakan pembelajaran dan pengembangan e-modul ini dilakukan untuk meningkatkan kualitas pembelajaran di sekolah untuk mengikuti perkembangan teknologi pendidikan yang semakin pesat. Metode yang digunakan adalah metode Research and Development (R&D). metode ini menggunakan model penelitian ADDIE yang terdiri dari lima tahap yaitu tahap analisis (analysis), tahap perancangan (design), tahap pengembangan (development), tahap implementasi (implementation), dan tahap evaluasi (evaluation). Dalam penelitian pengembangan ini menghasilkan produk bahan ajar e-modul menggunakan heyzine flipbook pada materi norma dalam adat istiadat daerahku. Data validasi ahli media yaitu 96% yang artinya produk sangat layak untuk diimplementasikan. Perolehan dari ahli bahasa sebesar 100% dengan kriteria interpretasi sangat layak. Ahli materi 1 mendapat 84% dan ahli materi 2 sebesar 96%dengan kriteria interprestasi sangat layak, serta berdasarkan hasil penyebaran angket respon peserta didik yang disebarkan kepada 26 siswa kelas IV didapatkan rata-rata skor sebesar 89% dengan perolehan nilai sangat layak digunakan.