Claim Missing Document
Check
Articles

Found 3 Documents
Search

PENGARUH MODEL PEMBELAJARAN PBL MELALUI MEDIA VIDEO DALAM MENINGKATKAN PEMAHAMAN PEMBELAJARAN PPKN KELAS IV DI SD NEGERI BRINGIN 02 Vina Indriana Rukmana; Fajar Ardina Manzilatul Rochmah; Muhammad Tasun; Susilo Tri Widodo; wulanauliaazizah@mail.unnes.ac.id
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 5 (2023): Volume 09 No. 05 Desember 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i5.2158

Abstract

The learning model really determines the learning outcomes of the students themselves. by needing to use a learning model that is appropriate and appropriate to the material to be taught. The aim of the research is to determine the improvement in PPKN learning outcomes for class IV SD Negeri Bringin 02 with the model Problem Based Learning assisted by video media. The subjects of this research were 22 students who met the requirements to be the research sample. Data collection was carried out in two stages, namely test and non-test. Non-tests are carried out by interviews with teachers and observations to see students' abilities in learning. To test by doing pretest before teaching the material and posttest after obtaining learning materials. The average pretest score was 51.82 and posttest 75.64 from 22 students, with an increase of 23.82. It was concluded that by implementing there was an influence of the Problem Based Learning model assisted by video media in increasing understanding of PPKN learning for class IV SD Negeri Bringin 02.
Pengembangan Media Aurbook (Augmented Reality Book) untuk Meningkatkan Hasil Belajar Siswa Kelas IV Pada Pembelajaran IPAS Materi Kearifan Lokal Vina Indriana Rukmana; Novi Setyasto
Jurnal Penelitian Pendidikan IPA Vol 11 No 6 (2025): June
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i6.11078

Abstract

The purpose of this study was to develop and test the feasibility, effectiveness, and practicality of the Aurbook (Augmented Reality Book) media in order to improve student learning outcomes. This research is categorized as development research (R&D) using the Borg and Gall model. A total of 36 fourth-grade students of SDN Kalinegoro 3 in the 2024/2025 academic year were involved in this study, with a small-scale trial conducted on 12 class IVA students and a large-scale trial on 24 class IVB students. The validation results from media, material, and language experts show that the Aurbook media is declared "very feasible" with an average score of 83%, which reflects its feasibility. The level of satisfaction that is "very good" is shown by the results of the teacher and student response questionnaire, with a score of 100% from teachers and 87% from students, which illustrates the practicality of e-teaching materials. The effectiveness of the Aurbook media is proven by the results of the t-test which shows a significance value of 0.000 (< 0.05) and an N-gain of 0.69, which is included in the "moderate" category. The criteria for eligibility, practicality, and effectiveness to improve learning outcomes in science learning for grade IV at SDN Kalinegoro 3 on local wisdom material have been met by the Aurbook media.
Implementasi Model Pembelajaran Project Based Learning Berbantuan Media Jari Tangan dalam Pembelajaran Matematika Kelas I SD Negeri Podorejo 02 Kota Semarang Fauza Cahya Paradisa; Asrilia Putri Solicha; Vina Indriana Rukmana; Lutfi Azzahro; Eliana Putri Salsabila; Trimurtini
Jurnal Pendidikan dan Kebudayaan (JURDIKBUD) Vol. 3 No. 3 (2023): November : Jurnal Pendidikan dan Kebudayaan (JURDIKBUD)
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jurdikbud.v3i3.2511

Abstract

Mathematics learning is very important in forming the basis of understanding and mathematical skills that are essential for the intellectual development of students. The results of interviews and observations of learning mathematics in grade I SD Negeri Podorejo 02 students still cannot focus their attention during learning, passive, and low learning outcomes. The focus of this research is to describe the implementation of the Project Based Learning model with the help of Finger Hands media in learning mathematics in grade I SD Negeri Podorejo 02 Semarang City on subtraction material and describe learning outcomes in the aspects of knowledge, attitudes, and skills. The research method used is descriptive qualitative research. The data collection techniques used were interviews, observations, written tests, and rubrics for assessing attitudes and skills. The results of the implementation of the Project Based Learning model in class I at SDN Podorejo 02 Semarang City. The average score increase from pretest to posttest was 14.2. Before the implementation of the model, the complete score was 54.2%, with an incomplete score of 45.8%. After implementing the model, the score was 91.7% complete, with 8.3% incomplete. The skill assessment was calculated in the very good category with 88% while the attitude assessment was calculated in the very good category with 100%. So that by implementing the Project Based Learning model with the help of Finger Hands media in learning mathematics in class I SD Negeri.