Freitas, Maria Lia Felizarda
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Optimalisasi Pemahaman Konsep dan Aktivitas Belajar Fisika Melalui Discovery Learning Berbasis Simulasi PhET pada Materi Hukum Newton Bui, Febriani Susanti; Naen, Alfons Bunga; Maing, Claudia Mariska M.; Freitas, Maria Lia Felizarda
MAGNETON: Jurnal Inovasi Pembelajaran Fisika UNWIRA Vol 3 No 1 (2025): MAGNETON: Jurnal Inovasi Pembelajaran Fisika | January 2025
Publisher : Program Studi Pendidikan Fisika Universitas Katolik Widya Mandira

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30822/magneton.v3i1.3896

Abstract

The lack of understanding of physics concepts and the low active participation of students during the learning process are the main obstacles in physics learning, especially in Newton's Law material, which requires deep conceptual understanding. This study aims to: 1) determine the improvement of students' understanding of physics concepts through the application of the discovery learning model assisted by PhET simulations in Newton's Law material at St. Rafael Oepoi Seminary Senior High School, Kupang, and 2) analyze students' learning activities during the learning process using the model. The research method used is pre-experimental with a One Group Pretest-Posttest Design. The research subjects consisted of 30 eleventh-grade students selected through purposive sampling. The research instruments included a conceptual understanding test in the form of pretest and posttest questions, as well as observation sheets for students' learning activities. The results showed a significant improvement in students' understanding of physics concepts, as indicated by an average N-Gain score of 0.79, categorized as high. Additionally, students' learning activities during discovery learning assisted by PhET simulations achieved a percentage of 90%, categorized as very high. These findings indicate that the application of the discovery learning model assisted by PhET simulations is effective in improving the understanding of physics concepts and encouraging active student participation. Therefore, the discovery learning model assisted by PhET simulations can be an alternative innovative learning strategy that is relevant for physics learning, especially in materials requiring deep conceptual understanding such as Newton's Law.
Gamification-Based Learning Design with Wordwall to Improve Learning Activities and Learning Outcomes Panis, Isabel Coryunitha; Ki'i, Oktavianus Ama; Juan, Fransiskus Andi; Freitas, Maria Lia Felizarda
Journal of Education Technology Vol. 9 No. 2 (2025): May
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jet.v9i2.96543

Abstract

Information and communication technology has brought about major changes in education, including more creative and engaging ways of teaching for students. Gamification, the application of game elements to non-game contexts, such as learning in schools, is a method that is starting to be widely used. This method is considered capable of increasing student engagement, motivation, and learning outcomes. However, media gamification in junior high school learning still faces many problems that need to be considered carefully. This study aims to (1) analyze student abilities as viewed from student activities when using Wordwall-assisted gamification learning design and (2) analyze student abilities as viewed from student learning outcomes after implementing Wordwall-assisted gamification learning design. This study uses the pre-experimental designs (non-designs) method with a one-group pretest-posttest design. The results of the study indicated that this media design met the eligibility criteria with a validity score of 0.67. The observation of student activities yielded an average score of 85.67%, placing it in the very high category. Apart from that, gamification-based learning with Wordwall also improves student learning outcomes, with an N-Gain value of 0.726, which is classified as high. The average initial test score of 31.5 increased to 80.3 in the final test, which shows a significant increase in student learning achievement. The results indicate that Wordwall media, which is designed with gamification principles, improves student learning outcomes and increases their learning activities. This makes learning more interactive and fun and encourages students to participate more actively in it.