Julynar Putri Ayu Sitorus
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Studytok as A Tool for Promoting Media Literacy : Insight From University Students Julynar Putri Ayu Sitorus; Putri Salsabila Arsitha Fitri; Rita Hartati
Sintaksis : Publikasi Para ahli Bahasa dan Sastra Inggris Vol. 3 No. 1 (2025): Januari : Publikasi Para ahli Bahasa dan Sastra Inggris
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/sintaksis.v3i1.1243

Abstract

This study explores the effectiveness of StudyTok, a TikTok-based educational initiative, in fostering media literacy among university students. Using a descriptive quantitative approach, data were gathered from 40 students to evaluate the platform's impact on engagement, reading comprehension, writing proficiency, and critical thinking. Results revealed that 85% of participants found StudyTok engaging, with notable improvements in reading comprehension (70%) and critical thinking (75%). However, only 60% reported significant enhancement in writing skills, indicating room for more structured content in this area. The study highlights generational differences in platform navigation, with digital natives adapting seamlessly compared to digital immigrants who faced initial challenges. Guided by Potter’s Media Literacy Theory, this research underscores StudyTok’s potential to bridge digital literacy gaps and recommends its integration into educational curricula to foster inclusive, critical media consumption skills.
FLIPPITY, an Innovative Educational Media Platform to Improve Students' English Speaking Fluency at SD MAN 1 TANJUNGBALAI Morada Tetty; Julynar Putri Ayu Sitorus; Jessika Marsaulina Hasibuan; Hizkia Silaban; Muhammad Tapsir Hasibuan; Rosenna Siahaan
Jurnal Intelek Dan Cendikiawan Nusantara Vol. 1 No. 5 (2024): OKTOBER-NOVEMBER 2024
Publisher : PT. Intelek Cendikiawan Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study explores the effectiveness of FLIPPITY, a web-based educational gamification platform, in improving English speaking fluency among elementary school students in Indonesia. English proficiency, particularly in speaking, is a significant challenge for students in non-English-speaking countries, including Indonesia, where English is not the primary language of instruction. The research focuses on students in grades 3 and 4 at SD MIN 1 Al-Iman, S.Dengki, Tanjungbalai, and examines how gamified content from FLIPPITY enhances student engagement, confidence, and speaking skills. The study employed a mixed-methods approach, incorporating pre- and post-tests, surveys, and observations to assess improvements in English speaking abilities. Findings indicate that students who engaged with FLIPPITY’s interactive activities, such as flashcards, quiz shows, and scavenger hunts, demonstrated significant progress in speaking fluency and expressed increased confidence in their English abilities. The study aligns with previous research by Richards and Renandya (2002) and Celce-Murcia and Olshtain (2000), which emphasize the importance of speaking proficiency in language learning. This research contributes to the growing body of literature on technology-assisted language learning, specifically highlighting the role of gamification in fostering language skills among young learners. The results suggest that FLIPPITY offers a promising tool for enhancing English speaking fluency and motivating students in the Indonesian context.