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PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TGT (TEAMS GAME TOURNAMET) UNTUK MENINGKATKAN KEAKTIFAN SISWA KELAS IV SDN BANJARSARI WETAN 01 DAGANGAN MADIUN MATA PELAJARAN IPAS Adila Faaiza Alvi; Hendra Erik Rudyanto; Dera Suci Aprilia Sari
Jurnal Ilmu Pendidikan dan Kearifan Lokal Vol. 4 No. 6 (2024): DESEMBER
Publisher : CV. ADIBA ASIHA AMIRA

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Abstract

Student`s active learning create good learning. The purpose of this study was to increase student activity by using the Teams Game Tournament (TGT) type cooperative learning model for class IV science subjects at SDN Banjarsari Wetan 01 Dagangan Madiun. The subject in this research were 11 students of SDN Banjarsari Wetan 01 Dagangan Madiun, the procedure for implementation this classroom action research was carried out in a cyclicial form. The cycles consist of four stages namely planning, implementation, observation and reflection.  This research uses a collaborative PTK type which consisted of two cycles, cycles I and cycles II. Data collection techniques uses observation, documentation and field notes. The instrumens used in this research were observation, documentation and field notes. The data analysis techniques used were descriptive qualitative and quantitativeThe resluted of this research showed that there was an improvement in the resulted of cycle I and I I using the cooperative learning model of teams game tournament type for science subject. The resulted  of the first cycle of research show that students' activeness reached 79% this still does not showed appropriate resulted because there were indicators of oral activity that were not appropiate. Therefore, reflection and improvement were carried out in cycle I and cycle .Cycle II showed  that students' activeness reached 85%.This shows that there is an increase in the percentage of students' activeness in each cycle. The results of this research show that student activity using the TGT method in learning science can increase student activity in carrying out learning activities.
PENINGKATAN KEMAMPUAN NUMERASI MELALUI PENGGUNAAN MEDIA PAPAN BERHITUNG (PATUNG) PADA SISWA KELAS 1 SEKOLAH DASAR Amalia Chayaningtyas; Hendra Erik Rudyanto; Dera Suci Aprilia Sari
Jurnal Ilmu Pendidikan dan Kearifan Lokal Vol. 4 No. 6 (2024): DESEMBER
Publisher : CV. ADIBA ASIHA AMIRA

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Abstract

This study aims to improve numeracy skills through the use of counting board media (statues) in grade 1 students of SDN Banjarsari wetan 01 trading Madiun district. This study used classroom action research involving seven students as participants. The methods used by researchers are; data collection methods using tests. The results showed that the use of counting board media can significantly improve the numeracy ability of addition 1-20 in grade 1 students. The use of counting board media in mathematics learning with addition material 1-20 was stated to increase after using counting board media from pre cycle 1 with an average value of 50, cycle 1 experienced an increase in the average value of 65, cycle 2 experienced an increase in the average value of 80. This indicates that the use of counting board media is very effective in improving numeracy skills in grade 1 students.