Atrik Halim, Fransiska
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Pengaruh Gaya, Minat, Lingkungan, dan Kemandirian Belajar Terhadap Prestasi Belajar Matematika Siswa Kelas VIII UPTD SMP Negeri 5 Kupang dengan Menggunakan Path Analysis Ahmad, Sya'ban; Ekowati, Krisnandari; Atrik Halim, Fransiska
Griya Journal of Mathematics Education and Application Vol. 4 No. 4 (2024): Desember 2024
Publisher : Pendidikan Matematika FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/griya.v4i4.496

Abstract

The low learning achievement of students in class VIII UPTD SMP Negeri 5 Kupang in mathematics was the motivation for this research. The aim of this research is to ascertain whether learning style, learning interest, learning environment, and independent learning have a direct impact on mathematics learning achievement. Additionally, it seeks to ascertain whether learning style, learning interest, and learning environment have an indirect on mathematics learning achievement through independent learning. This type of research is quantitative research with survey method. This research was conducted at UPTD SMP Negeri 5 Kupang. The population in this research were all 8th grade students of UPTD SMP Negeri 5 Kupang in the 2023/2024 school year consisting of 10 classes. The sample taken was 2 classes consisting of 60 students using purposive sampling technique. Data collection techniques using questionnaires and documentation. The data analysis technique used is the classical assumption test and path analysis. The results of this research, namely (1) Learning style, learning interest, learning environment, and independent learning have a significant impact directly on mathematics learning achievement. (2) Learning style, learning interest, and learning environment have no significant indirect impact on mathematics learning achievement through independent learning.
PENGEMBANGAN MEDIA AUDIO VISUAL (VIDEO) ANIMASI BERBASIS DORATOON PADA MATERI PELUANG UNTUK SISWA KELAS X SMA NEGERI 5 KUPANG Liu, Ivoni Lazarina; Dao Samo, Damianus; Atrik Halim, Fransiska
Mandalika Mathematics and Educations Journal Vol 7 No 2 (2025): Edisi Juni
Publisher : FKIP Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jm.v7i2.7109

Abstract

This study aims to produce Doratoon-based animated audio-visual media on probability material for Grade X students at SMA Negeri 5 Kupang that is valid, practical, and effective. The method used in this study is Research and Development with the ADDIE model, which consists of 5 stages: analysis, design, development, implementation, and evaluation. Data collection techniques and instruments used include interviews, questionnaires, and tests. The data analysis techniques employed are descriptive qualitative and quantitative analysis. The results showed that the Doratoon-based animation learning media on probability material met the criteria of being valid, practical, and effective. The feasibility of the learning media was obtained from the evaluation of three subject and media experts, with an average validity score of 4.67, categorized as valid. For practicality, the responses from small group participants averaged 4.37 and from large group participants 4.31, placing them in the practical category. Regarding effectiveness, the percentage of learning mastery in the small group was 100%, and in the large group, it was 74.19%, categorizing the learning media as effective. Thus, the developed learning media is valid, practical, and effective.