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PENGEMBANGAN GAME EDUKASI 2D MATA PELAJARAN IPA MENGGUNAKAN UNITY BERBASIS MOBILE Prayudha, Ilham Teguh; Chotijah, Umi
Jurnal Teknik Informatika dan Komputer Vol. 3 No. 2 (2024): Jurnal Teknik Informatika dan Komputer
Publisher : Universitas Muhammadiyah Prof. DR. HAMKA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/jutikom.v3i2.15933

Abstract

Technological advances have had a great influence in various areas of life, including in the digital entertainment industry such as video games. There are many children who are more interested in playing games than learning, which can result in a decrease in interest in learning academic activities. Therefore, finding an effective method to balance children's interest in learning by playing games is very important. One solution is to create  educational games that provide a fun and interactive learning experience. This research aims to develop an  educational game that can help children play while learning. The development  of  2D educational games for science subjects uses Unity Engine and MDLC (Multimedia Development Life Cycle) as development methods. From the results of the discussion, the creation of the game was successful. Based on the results of application testing that has been carried out on  educational games, all components  of this game function properly and there are no problems. In addition, beta testing shows that this educational game has been proven to be able to increase students' interest in learning
Workshop pembuatan game edukasi berbasis artificial intelligence (AI) pada siswa SMK YPI Darussalam 1 Cerme Bhakti, Henny Dwi; Chotijah, Umi; Prayitno, Herlando; Prayudha, Ilham Teguh
SELAPARANG: Jurnal Pengabdian Masyarakat Berkemajuan Vol 8, No 2 (2024): June
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/jpmb.v8i2.24079

Abstract

AbstrakKemunculan berbagai game online di smartphone, pasar game online terus meningkat hingga saat ini. Industri game di Indonesia mengalami peningkatan yang signifikan sejak tahun 2016 - 2020. Di mana, mampu meraup pendapatan sebesar USD 1,1 miliar atau sekitar Rp 15,7 triliun. Indonesia dengan pencapaian tersebut, saat ini merupakan pasar Industri game terbesar di Asia Tenggara. Selain itu, juga menduduki peringkat ke-17 dunia, di mana tercatat sebanyak 52 juta penduduknya merupakan gamer. Oleh sebab itu, tim pengabdian kepada masyarakat program studi Teknik Informatika melakukan kegiatan berupa pelatihan, pengembangan, pendampingan dan workshop pembuatan game android untuk siswa SMK YPI Darussalam. Tujuannya mereka dibekali pengetahuan dan keahlian tersebut supaya mereka dapat menjadi creator game atau developer game lokal. Metode yang digunakan pada kegiatan tersebut berupa metode workshop dan pelatihan (ceramah dan diskusi-informasi). Dari hasil kegiatan pelatihan, pengembangan, pendampingan dan workshop pembuatan game android didapatkan bahwa siswa-siswi SMK YPI Darussalam Cerme memahami dengan baik dan dapat membuat rancangan scenario game dan kemudian membangun game dengan framework Unity. Kata kunci: game; unity; workshop; artificial intelligence Abstract The emergence of various online games on smartphones, the online game market continues to increase to this day. The gaming industry in Indonesia has experienced a significant increase from 2016 - 2020. It was able to generate revenue of USD 1.1 billion or around IDR 15.7 trillion. Indonesia, with these achievements, is currently the largest gaming industry market in Southeast Asia. Apart from that, it is also ranked 17th in the world, where 52 million people are gamers. For this reason, the community service team for the Informatics Engineering study program carries out activities in the form of training, development, mentoring and workshops on making Android games for YPI Darussalam Vocational School students. The goal is that they are equipped with this knowledge and expertise so that they can become game creators or local game developers. The methods used in this activity are workshop and training methods (lectures and information discussions). From the results of training, development, mentoring and Android game creation workshops, it was found that YPI Darussalam Cerme Vocational School students understood well and were able to design game scenarios and then build games using the Unity framework. Keywords: game; unity; workshop; artificial intelligence