Segar, David
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Upaya Peningkatan Hasil Belajar Chest Pass Menggunakan Media Target Dalam Permainan Bola Basket Christian, Calvin Chalis; Destriana, Destriana; Segar, David
Discourse of Physical Education Vol. 4 No. 1 (2025): February
Publisher : Lembaga Penelitian dan Pemberdayaan Masyarakat (LITPAM)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/dpe.v4i1.2452

Abstract

Penelitian ini mempunyai tujuan untuk meningkatkan hasil belajar Chest Pass siswa kelas IX 6 SMP Negeri 16 Palembang tahun pelajaran 2024/2025. Penelitian ini menggunakan metode Penelitian Tindakan Kelas (PTK). Sumber data penelitian ini adalah siswa kelas IX 6 SMP Negeri 16 Palembang tahun pelajaran 2024/2025 berjumlah 36 siswa. Teknik pengumpulan data dengan observasi dan penilaian hasil belajar Chest Pass permainan bola basket. Teknik analisis data yang digunakan dalam penelitian ini adalah secara deskriptif yang didasarkan pada analisis kuantitatif dengan persentase Berdasarkan hasil penelitian diperoleh fakta penggunaan media target dapat meningkatkan hasil belajar Chest Pass pada siswa kelas IX 6 SMP Negeri 16 Palembang tahun pelajaran 2024/2025. Dari hasil analisis yang diperoleh peningkatan yang signifikan dari pra siklus, siklus I dan siklus II. Hasil belajar Chest pass pada pra siklus dalam katagori tuntas yaitu 47% atau 17 anak siswa. Hasil belajar Hasil belajar Chest pass pada siklus I dalam kategori tuntas yaitu 72% atau 26 siswa, dan Hasil belajar Chest pass siklus II dalam kategori tuntas yaitu 92% atau 33 siswa. Kesimpulan dari penelitian ini adalah penerapan pembelajaran Chest Pass menggunakan media target meningkatkan hasil belajar Chest Pass siswa kelas IX 6 SMP Negeri 16 Palembang tahun pelajaran 2024/2025. Efforts To Improve Chest Pass Learning Out Comes Using Target Media In BasketBall Games Abstract This research aims to improve learning outcomes Chest Pass class IX 6 students at SMP Negeri 16 Palembang for the 2024/2025 academic year. This research uses the Classroom Action Research (PTK) method. The data source for this research is 36 students in class IX 6 of SMP Negeri 16 Palembang for the 2024/2025 academic year. Data collection techniques using observation and assessment of learning outcomes Chest Pass basketball game. The data analysis technique used in this research is descriptive based on quantitative analysis with percentages. Based on the research results, it is clear that the use of target media can improve learning outcomes. Chest Pass for class IX 6 students at SMP Negeri 16 Palembang for the 2024/2025 academic year. From the results of the analysis, significant improvements were obtained from pre-cycle, cycle I and cycle II. Learning outcomes Chest pass in the pre-cycle in the complete category, namely 47% or 17 students. Learning outcomes Learning outcomes Chest pass in cycle I in the complete category, namely 72% or 26 students, and learning outcomes Chest pass cycle II in the complete category, namely 92% or 33 students. The conclusion of this research is the application of Chest Pass learning using media target improve learning outcomes Chest Pass class IX 6 students at SMP Negeri 16 Palembang for the 2024/2025 academic year.
Apakah permainan gerobak dorong dapat meningkatkan kemampuan melempar bola pada permainan bola basket? Prasetyo, Rosa; Destriana, Destriana; Segar, David
Multilateral : Jurnal Pendidikan Jasmani dan Olahraga Vol 24, No 1 (2025): February
Publisher : Lambung Mangkurat University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/multilateral.v24i1.20771

Abstract

Abstract: This research aims to improve the ability to throw the ball in a basketball game through a wheelbarrow game in class VIII.3 students state junior high school number 16 in the 2024/2025 academic year. This research uses the Classroom Action Research method. The data source for this research is 36 students in class VIII.3 of state junior high school number 16 for the 2024/2025 academic year. Data collection techniques using observation and assessment of learning outcomes in throwing basketball. The data analysis technique used in this research is descriptive, based on quantitative analysis with percentages. Based on the research results, it was found that using the wheelbarrow game can improve the ability to throw the ball in basketball games for class VIII.3 students at state junior high school number 16 for the 2024/2025 academic year. From the results of the analysis, significant improvements were obtained from pre-cycle, cycle I and cycle II. The results of learning to throw the basketball game in the pre-cycle in the complete category were 50% or 18 students. The results of learning to throw the ball in the basketball game in cycle I were in the complete category, namely 75% or 27 students, and the results of learning to throw the ball in the basketball game in cycle II were in the complete category, namely 88% or 32 students. The conclusion of this research is that the wheelbarrow game is effective in improving the ball throwing ability of class VIII.3 students at state junior high school number 16