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UPAYA MENINGKATKAN KOGNITIF SISWA DENGAN PENGGUNAAN MEDIA KINCIR ANGKA DI SD NEGERI 173655 LUMBAN RANG Cornelia, Tina Sheba; Fahira, Zira; Rahmadini, Viralya
Jurnal Curere Vol 8, No 2 (2024): JURNAL CURERE
Publisher : Universitas Quality

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36764/jc.v8i2.1448

Abstract

This research aims to improve students' cognitive abilities in recognizing number symbols through the use of number wheel media at SD Negeri 173655 Lumban Rang. This research used a qualitative approach with 18 students as subjects. The results of observations before the action showed that there were still few students who had the ability to recognize number symbols. By using number wheel media, this research shows an increase in students' cognitive abilities in recognizing number symbols and improves the learning atmosphere to be more enjoyable. The results of this research show that the number wheel media can improve students' cognitive abilities and foster students' enthusiasm for learning mathematics.
PENERAPAN MEDIA PEMBELAJARAN FLIPBOOK UNTUK MENINGKATKAN MOTIVASI BELAJAR SISWA PADA PEMBELAJARAN IPAS MATERI EKOSISTEM DI KELAS V UPT SD Siregar, Hotma Tiolina; Tarigan, Juniko Esra; Rahmadini, Viralya
SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED Vol. 15 No. 1 (2025): SCHOOL EDUCATION JOURNAL PGSD FIP UNIMED
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/sejpgsd.v15i1.66257

Abstract

This research aims to increase student learning motivation by implementing flipbook-based learning media, a tool for measuring student learning motivation in implementing interactive flipbook learning media using questionnaires. Questionnaire used the questionnaire that the researcher will use is a closed questionnaire consisting of 4 indicators from which 19 questions are made. The data obtained from the questionnaire is then processed and analyzed using a Likert scale. After analysis, it was obtained that the student learning motivation questionnaire data regarding the application of interactive flipbook learning media obtained an average of 88.46% in the ST category (very high). For each indicator, students gave a high response to interactive flipbook learning media. Based on the average results, it can be concluded that students are motivated to learn using interactive Flipbook learning media in science subjects, especially ecosystem material.