Bagas Nirwana Selian
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Kompetensi Kepribadian Diri Guru di Pesantren Bagas Nirwana Selian; Ainal Mardhiah
Hikmah : Jurnal Studi Pendidikan Agama Islam Vol. 1 No. 4 (2024): Desember : Hikmah : Jurnal Studi Pendidikan Agama Islam
Publisher : Asosiasi Riset Ilmu Pendidikan Agama dan Filsafat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/hikmah.v1i4.235

Abstract

This research aims to analyze the personality competencies of teachers in Islamic boarding schools. The research method used is descriptive qualitative, data collection is carried out through observation, questionnaires and documentation. The research results show that teachers at the Sulaymaniah Blang Bintang Islamic Boarding School have good personality competencies, which are reflected in their attitudes, values ​​and behavior. A positive attitude, integrity and teacher example are important elements in creating a conducive learning environment. Apart from that, the teacher's ability to communicate and manage emotions also contributes to harmonious interactions with students. This research confirms that teacher personality competencies not only influence the quality of teaching, but also play an important role in forming the character of students, so it is important for educational institutions to continue to support the development of these competencies through training and professional development programs.
Development of SKI Phase D Learning Media Gamification-based Bagas Nirwana Selian; Zulfatmi, Zulfatmi; Hayati, Hayati; Nurbayani, Nurbayani
INTERNATIONAL JOURNAL OF CONTEMPORARY ISLAMIC EDUCATION Vol 7 No 1 (2025): International Journal of Contemporary Islamic Education
Publisher : Department of Islamic Education, Postgraduate Program Univercity for Islamic Studies Palu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24239/ijcied.Vol7.Iss1.122

Abstract

This article aims to develop gamification-based learning media in learning Islamic Cultural History (SKI) in phase D (equivalent to classes VII and IX MTs) using the Research and Development (R&D) method with the ADDIE model. The focus of the discussion is on analyzing development needs which include identifying media needs in learning, student characteristics, and the nature of SKI material through observation, interview and document review techniques. The results revealed that SKI learning is considered boring due to monotonous conventional methods, while students are more interested in visual and narrative material such as the historical story of the Prophet Muhammad, despite having difficulty with complex material such as the development of Islam in the archipelago; both teachers and students appreciate the potential of gamification media with elements of levels, challenges, rewards, and leaderboards to increase motivation and learning engagement. The research conclusion shows that gamification-based media can be an innovative solution to create more interesting, interactive, and meaningful SKI learning while integrating Islamic values and 21st century skills, so further development is recommended to ensure its effectiveness and sustainability in various learning contexts.