M. Heri Prianto
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Interaksi Teman Sebaya Dalam Meningkatkan Hasil Belajar M. Heri Prianto
Jurnal Pendidikan Agama Islam Miazhar Vol. 4 No. 2 (2025): Jurnal Pendidikan Agama Islam Miazhar
Publisher : Jurnal Pendidikan Agama Islam Miazhar

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This research aims to find out whether peer interaction influences PAI learning outcomes for class X students at MA Darul Ma'arif Miru Kedamean Gresik. The independent variable in this research is Peer Interaction. Meanwhile, the dependent variable in this research is PAI Learning Outcomes. To obtain the information needed to prepare the research, the author used a quantitative research method to determine the influence of the independent variable (X) on the dependent variable (Y) by collecting data using a survey method by distributing questions/statements in the form of a questionnaire. The population in this study were students of class X MA Darul Ma'arif Miru Kedamean Gresik. The research sample was all Class X B students with the sampling technique used was purposive sampling so that the sample used in the research was 34 respondents. The research results show that the regression coefficient value of the independent variable peer interaction (X) with the dependent variable PAI learning outcomes (Y) is 0.655, meaning that if peer interaction increases by one unit, learning outcomes will increase by 0.655. The regression coefficient is positive between peer interaction and learning outcomes. This shows that if peer interaction increases, learning outcomes will also increase. The data analysis technique used can determine the measurement scale of each variable, so that hypothesis testing can be carried out appropriately. So the results of research and data analysis show that the influence of peer interaction variables on learning outcomes is 0.144 (14.4%) while 85.6% is influenced by other variables outside the research model.
Pengembangan Media Pembelajaran Komik Digital Berbasis Stem Untuk Meningkatkan Literasi Sains Siswa Madrasah Ibtidaiyah Annisa Intan Wahyudini; M. Heri Prianto; Ivo Yuliana
El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar Vol. 4 No. 2 (2025): El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar
Publisher : El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar

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Penelitian pengembangan ini bertujuan untuk membuat media komik digital berbasis STEM yang valid, praktis, dan efektif yang dapat meningkatkan kemampuan literasi sains siswa Madrasah Ibtidaiyah Al Azhar Menganti. Penelitian ini menggunakan metode Research and Development (R&D) dengan model ADDIE yang terdiri dari 5 tahapan yaitu; (1) Analisis, (2) Desain, (3) Development (Pengembangan), (4) Implementasi, dan (5) Evaluasi. Penelitian ini menggunakan instrumen penelitian berupa observasi terhadap guru, respon angket siswa, serta nilai rata-rata pre-test dan post-test siswa pada soal literasi sains. Hasil dari pengembangan media komik digital berbasis STEM ini menunjukkan adanya peningkatan kemampuan literasi sains dengan nilai rata-rata 0,81 melalui skala n-gain dan menunjukkan kategori yang tinggi. Media komik digital ini juga dinyatakan valid dengan total skor rata-rata 3,79 dengan kategori sangat baik. Selain itu, media komik digital juga dianggap praktis karna sudah terlaksana dengan baik sesuai dengann tahapan pembelajaran dengan pendekatan scientific. Media komik digital ini juga dinyatakan efektif dalam meningkatkan kemampuan literasi sains siswa Madrasah Ibtidaiyah Al Azhar Menganti yang dibuktikan dengan adanya peningkatan antara nilai pre-test dan post-test. Pengembangan media pembelajaran komik digital berbasis STEM efektif dalam meningkatkan kemampuan literasi sains siswa di Madrasah Ibtidaiyah Al Azhar Menganti, memenuhi aspek validitas, kepraktisan, dan keefektifan yang diharapkan.
Pengembangan Media Pembelajaran Papan Perkalian Untuk Meningkatkan Hasil Belajar Peserta Didik Kelas II MI Al-Azhar Menganti Gresik Lidya Septiani; Ria Resti Fauziah; M. Heri Prianto
El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar Vol. 4 No. 2 (2025): El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar
Publisher : El-Miaz: Jurnal Pemikiran dan Pendidikan Dasar

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Abstract

Learning outcomes are an achievement achieved by students in the ability to master a number of learning materials. In mathematics learning, especially multiplication material, students should understand the concept of multiplication in order to get maximum learning results. However, research conducted at MI Al-Azhar shows that in mathematics learning multiplication material, not all students understand the concept of multiplication because there is no use of learning media using concrete objects. This study aims to describe the process of developing multiplication board learning media using concrete objects, testing the practicality of learning media, and testing the effectiveness of learning media. This multiplication board learning media was developed to improve the learning outcomes of grade II students at MI Al-Azhar Menganti Gresik. Researchers used the RnD research type with the ADDIE model using observation research instruments, student response questionnaires, and pretest and posttest understanding tests on students. The results of the development of this multiplication board media in the feasibility test had an average percentage score of 96.8%, meaning that this board learning media is very good or very suitable for use. Then the results of the practicality test got a percentage of 98% from the results of the implementation of learning and 96.2% from the student response questionnaire. which means this media is practical to use. In addition, it can also improve students' conceptual understanding with evidence of the n gain test from the pretest and posttest understanding tests which have an average score of 0.79 which means students experienced an increase after using the multiplication board learning media.