Purba, Doni Ariandi
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Implementation of Discovery Learning to Improve Student Learning Outcomes in Islamic Education Learning at SDN 102127 Gunung Para Andriani, Novita; Nasution, Ade Syahrani; Purba, Doni Ariandi
Jurnal Pendidikan Profesi Guru Vol. 1 No. 1 (2023): FEBRUARY 2023
Publisher : Program Studi Pendidikan Profesi Guru Fakultas Tarbiyah dan Keguruan UIN Ar-Raniry Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/jppg.v1i1.6674

Abstract

This study aims to Improve Student Learning Outcomes in Islamic Education Using the Application of Discovery Learning. This study is a classroom action research that uses four steps, namely planning, action, observation and reflection. The subjects of this study were elementary school students. The data for this study were obtained using test and observation techniques. Tests are used to improve student learning outcomes and observations are used to analyze teacher and student learning activities. The data analysis technique used in this study is descriptive statistics by comparing the results obtained with indicators of research success. The results of the study indicate that learning using Discovery Learning can improve student learning outcomes. This can be seen from the increase in the percentage of completion of the Improvement of Student Learning Outcomes in each cycle with details of the pre-cycle 45.64%, the first cycle 76.57% and in the second cycle increased to 88.57%. Thus, learning using the Application of Discovery Learning can be used as an alternative to improve student learning outcomes.
Improving Student Learning Outcomes with Problem Based Learning in Islamic Learning at SD Negeri 102112 Sipispis Purba, Doni Ariandi; Nasution, Ade Syahrani; Andriani, Novita
Jurnal Pendidikan Profesi Guru Vol. 1 No. 1 (2023): FEBRUARY 2023
Publisher : Program Studi Pendidikan Profesi Guru Fakultas Tarbiyah dan Keguruan UIN Ar-Raniry Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/jppg.v1i1.6677

Abstract

This study aims to Improve Student Learning Outcomes in Islamic Education Using Problem Based Learning. This study is a classroom action research that uses four steps, namely planning, action, observation and reflection. The subjects of this study were elementary school students. The data for this study were obtained using test and observation techniques. Tests are used to improve student learning outcomes and observations are used to analyze teacher and student learning activities. The data analysis technique used in this study is descriptive statistics by comparing the results obtained with indicators of research success. The results of the study indicate that learning using Problem Based Learning can improve student learning outcomes. This can be seen from the increase in the percentage of completion of the Improvement of Student Learning Outcomes in each cycle with details of the pre-cycle 47.64%, the first cycle 78.57% and in the second cycle increased to 88.57%. Thus, learning using the Application of Problem Based Learning can be used as an alternative to improve student learning outcomes.
Improving Islamic Education Learning Outcomes Through the Cooperative Model of Teams Games Tournament Type at SMP Negeri 1 Sei Bamban Nasution, Ade Syahrani; Andriani, Novita; Purba, Doni Ariandi
Jurnal Pendidikan Profesi Guru Vol. 2 No. 1 (2024): FEBRUARY 2024
Publisher : Program Studi Pendidikan Profesi Guru Fakultas Tarbiyah dan Keguruan UIN Ar-Raniry Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/jppg.v2i1.6679

Abstract

This study aims to improve student learning outcomes in Islamic religious education learning by using the Cooperative Model Type Teams Games Tournament. This study is a classroom action research that uses four steps, namely planning, action, observation and reflection. The subjects of this study were junior high school students. The data for this study were obtained by test and observation techniques. Tests are used to measure learning outcomes and observations are used to analyze teacher and student learning activities. The data analysis technique used in this study is descriptive statistics by comparing the results obtained with indicators of research success. The results of the study indicate that the Cooperative Model Type Teams Games Tournament can improve student learning outcomes in Islamic religious education learning. This can be seen from the increase in the percentage of student learning completion in each cycle with details of the pre-cycle 40.19%, the first cycle 51.87% and in the second cycle increased to 81.32%. Thus, the use of video can be used as an alternative to improve student learning outcomes in Islamic religious education learning.