Darussalam, Ahmad Muttaqin
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Efek latihan pliometrik terhadap peningkatan kecepatan pada atlet non profesional Yunus, Mahmud; Darussalam, Ahmad Muttaqin; Raharjo, Slamet; Andiana, Olivia
Jurnal Ilmu Keolahragaan Vol 6, No 1 (2023): JURNAL ILMU KEOLAHRAGAAN
Publisher : Universitas Tanjungpura

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26418/jilo.v6i1.65150

Abstract

Kecepatan merupakan aspek terpenting pada olahraga bulutangkis. Atlet dengan kecepatan  yang baik mampu mengejar shuttlecock dengan cepat dan memposisikan shuttlecock dengan baik yang tidak dapat dijangkau oleh lawan.  Kecepatan dapat ditingkatkan melalui latihan pliometrik, seperti latihan box jump, box shuffle, dan squat jump. Penelitian bertujuan untuk membuktikan efek latihan pliometrik terhadap peningkatan kecepatan pada atlet non profesional. Penelitian ini menggunakan metode pre-experimental one group pretest-posttest. Sebanyak 15 atlet laki-laki non profesional, usia 19-23 tahun, memiliki tekanan darah normal, denyut jantung istirahat normal direkrut untuk menjadi subjek dalam penelitian ini. Latihan pliometrik diterapkan dengan tiga bentuk latihan, yaitu box jump, box shuffle, dan squat jump. Latihan dilakukan dengan frekuensi 3x/minggu selama 6 minggu (18 kali pertemuan). Tes kecepatan dilakukan antara sebelum dan setelah intervensi selama 6 minggu menggunakan 30-meter running test. Analisis statistika menggunakan paired sampel t-test dengan tingkat signifikan 5%. Berdasarkan hasil uji paired sampel t-test antara pretest dan posttest data kecepatan memiliki nilai t hitung 7,866 dengan df =   14 dan signifikansi sebesar 0,000. Karena itu, dapat diambil keputusan bahwa taraf signifikansi p ≤ 0,001, maka hipotesis diterima. Penelitian ini membuktikan bahwa latihan pliometrik, seperti latihan box jump, box shuffle, dan squat jump yang dilakukan 3x/minggu selama 6 minggu meningkatkan kecepatan pada atlet non profesional. Karena itu, hasil penelitian ini dapat menjadi dasar rekomendasi dalam meningkatkan kinerja fisik dan performa bagi atlat bulutangkis non profesional.
Fun game–based learning improves gross motor skills in early primary school children Darussalam, Ahmad Muttaqin; Sugiharto, Sugiharto; Adi, Sapto
Physical Education and Sports: Studies and Research Vol. 4 No. 3 (2025): Physical Education and Sports: Studies and Research
Publisher : CV Rezki Media

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56003/pessr.v4i3.613

Abstract

Background: Children who face difficulties in gross motor skill development may withdraw from physical activities, experience low self-esteem, and suffer from social anxiety. Physical education plays a vital role in fostering gross motor development, especially when delivered through enjoyable and engaging activities such as fun games. Objectives: This study aimed to investigate the impact of fun game–based learning on the development of gross motor skills in early primary school children. Methods: The study employed a quasi-experimental design with a non-equivalent control group. A total of 36 second-grade students from SDIT Mutiara Hati in Malang participated in this study. Participants were assigned to one of three groups: a control group, a group-based fun games intervention, and an individual-based fun games intervention. The interventions were implemented three times a week for 30 minutes over a period of seven weeks. Gross motor skills were measured before and after the intervention using the Test of Gross Motor Development–Third Edition (TGMD-3), a reliable and validated instrument. Data were analyzed using homogeneity and normality tests, paired-sample t-tests, one-way ANOVA, and Tukey's HSD post hoc tests, with a significance level set at p < 0.05 (SPSS version 25). Results: Both the individual and group fun game–based learning interventions produced significant improvements in gross motor skills compared with the control group (p < 0.05). Moreover, a significant difference was found between the two intervention types, indicating that the mode of fun game delivery influences outcomes (p < 0.05). Conclusions: Fun game–based learning, whether delivered individually or in groups, effectively enhances gross motor skills among early primary school children. Additionally, individual fun game–based learning demonstrated a significantly greater improvement compared to group-based learning.