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Analisis Kualitas Layanan dan Fasilitas terhadap Kepuasan Siswa menggunakan Data Mining Wijana, Miki; Nur’aeni, Nur’aeni; Mu’minin, Ayi Mi’razul
Jurnal Maps (Manajemen Perbankan Syariah) Vol. 8 No. 2 (2025)
Publisher : Masoem University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32627/maps.v8i2.1347

Abstract

Based on the observations, this study was motivated by the fluctuating number of students at Al Ma’soem School during the 2021-2024 period. The purpose of this research is to determine the level of student satisfaction measured from the quality of facility services. The research method employed is quantitative associative with the support of data mining. The object of this research is the satisfaction of elementary, junior high and high school students of Al Ma'soem by using primary data and data collection techniques in the form of observations, interviews, literature studies, questionnaires and tests. The population in this study is all Al Ma'soem students as many as 2,462 students, while the sample taken is 660 students. The results obtained show that on average 81% are satisfied. Thus, the quality of facility services has a significant relationship with the level of student satisfaction. Improving facility services not only enhances student satisfaction but also supports the effectiveness of learning in the Al Ma’soem Boarding School environment.
Pelatihan Cara Membuat Game Edukasi Jaringan Local Area Network (LAN) Menggunakan Construct 2 Bagi Siswa SMK Rohmanto, Ricky; Tryana, Anjas; Mu’minin, Ayi Mi’razul
Journal Of Human And Education (JAHE) Vol. 4 No. 1 (2024): Journal Of Human And Education (JAHE)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jh.v4i1.658

Abstract

PKM ini bertujuan untuk memperkenalkan siswa SMK pada konsep pengembangan game edukatif dengan jaringan LAN menggunakan Construct 2. Langkah ini diharapkan dapat menginspirasi inovasi, mengasah kreativitas, serta memberikan bekal keterampilan kolaboratif yang relevan dalam dunia pendidikan dan industri. Melalui pelatihan yang terstruktur dan terukur, diharapkan tercipta landasan yang kuat bagi siswa SMK untuk merangkul teknologi jaringan dan keterampilan pengembangan game sebagai bagian integral dari pembelajaran.
Rancang Bangun Sistem Informasi Pengadaan dan Pengeluaran Perlengkapan Sekolah di SMK Al-Amah Cimanggung Abdurrohman, Husen; Mu’minin, Ayi Mi’razul
Jurnal Dimamu Vol. 3 No. 2 (2024)
Publisher : Ma'soem University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32627/dimamu.v3i2.950

Abstract

The design of a procurement and expenditure information system is a system created to facilitate school administrators, especially the infrastructure section in carrying out the supply and expenditure of goods for all purposes in supporting learning activities. The process of procuring and dispensing equipment that is currently running at SMK Al Amah Cimanggung is still being done by hand in a book, so this process is quite time-consuming as well as the possibility of loss or damage to data on procurement and expenditure of equipment can be said to be quite likely to be lost or damaged. This research uses the OOAD (Object oriented analysis design) method with the RUP model consisting of stages: Inception, elaboration, construction, transition. UML (Unified Modeling Language) devices use Use Case, Flow of Event, Activity Diagram, Sequence Diagram, Class Diagram. The results showed that this information system can make it easier for schools, especially the facilities department that manages the procurement and expenditure of equipment to be optimal when carrying out their duties.