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Powerpoint-Based Interactive Media Development in Online Learning Raudatul Izmi; Utari; Mia Andriyani
Jurnal Pendidikan Vokasi Indonesia Vol. 1 No. 01 (2022): ISSUE AGUSTUS
Publisher : PT. Mifandi Mandiri Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63401/jpvi.v1i1.1

Abstract

When the COVID-19 pandemic hit almost all countries, all activities were limited and it was recommended to stay indoors, including the online learning process. This research is based on problems that occur in the learning process during the Covid-19 pandemic. Overcome this problem, it can be done using interactive media. This study aims to determine the development of technology in the world of education. One of them is interactive media-based learning media. In learning media, interactive media can be further developed to be varied so that the function of the media becomes wider. The development of media is not easy, but the need for an effort to maximize it. Therefore, the use of media is very important to improve and support the delivery of material. Interactive media usually refers to a computer system service that responds to actions between users in presenting material, such as text, images, animation, video, and audio.
The Implementation of the Picture and Picture Learning Model to Enhance Students’ Motivation and Academic Achievement in Narrative Writing Raudatul Izmi; Arini Vika Sari
Jurnal Pendidikan Vokasi Indonesia Vol. 2 No. 01 (2023): ISSUE AGUSTUS
Publisher : PT. Mifandi Mandiri Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63401/jpvi.v2i01.132

Abstract

Language can also be understood as a system of learning that involves communication procedures. In language learning, one essential component is writing skills, which are crucial to develop and practice—particularly in writing narrative essays. A narrative essay is a form of writing that describes events in chronological order. To enhance students' ability to write narrative essays, this study employed the Picture and Picture method, which presents instructional material through a sequence of images integrated with media. This research utilized a Classroom Action Research (CAR) design consisting of two cycles. Data were collected through observation, tests, and documentation. The subjects of this study were 25 seventh-grade students at MTs Alwashliyah Pantai Labu during the 2021/2022 academic year. The aim was to improve their narrative essay writing skills. The results showed a significant improvement in students’ writing performance, with the average score increasing from 67.2 before the implementation of the method to 81.6 afterward. These findings indicate that the Picture and Picture method is more effective in enhancing students’ writing skills compared to the previously used lecture-based approach.
Applying the Problem-Based Learning (PBL) Method in Information and Communication Technology (ICT) Education Raudatul Izmi
Jurnal Pendidikan Vokasi Indonesia Vol. 3 No. 02 (2025): ISSUE FEBRUARI
Publisher : PT. Mifandi Mandiri Digital

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63401/jpvi.v3i02.144

Abstract

Information and Communication Technology (ICT) learning is a process that involves the use of instructional media such as laptops, projectors, the internet, and other digital tools. This study aims to examine students' learning outcomes through the implementation of the Problem-Based Learning (PBL) model in ICT instruction. PBL emphasizes student engagement and critical thinking skills in solving assigned problems. Data collection techniques used in this study were observation and testing. The research subjects consisted of 18 ninth-grade students from SMP Swasta Darma Medan in the 2023/2024 academic year. The results showed that 13 students (72.22%) achieved mastery learning, while 5 students (27.77%) did not. These findings indicate that the application of the Problem-Based Learning model can enhance students' learning outcomes in ICT education.