Ratu Panduwinata
Universitas Negeri Surabaya

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PENGEMBANGAN GAME EDUKASI BERBASIS WEB SCRATCH UNTUK MANAJEMEN PERILAKU SOSIAL PADA ANAK AUTIS Madeline Pinky Aagustin; Ratu Panduwinata; Angelia Destaratih Magriszka; Wiwik Widajati
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 02 (2025): Volume 10 No. 02 Juni 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i02.24813

Abstract

This study discusses the development of a web-based educational game scratch as a tool for managing social skills in autistic children. This application is designed to help children practice improving social skills through interactive and interesting media with a focus on improving social interaction, communication and adaptive behavior. This study uses a Research and Development (R&D) approach by adopting the ADDIE development model. And using a validation test method carried out by experts in their fields. The results of the validation test showed that the web-based educational game scratch obtained a feasibility level of 89% with the conversion results against the percentage indicator criteria indicating that this learning media is included in the category of very feasible for use in the social skills learning process.