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Eksplorasi Proses Fermentasi Beras Ketan Menjadi Tape Sebagai Sumber Belajar IPA di Sekolah Dasar Fadiatur Rosidah; Muhammad Suwignyo Prayogo; Tsania Nailal Ilfa; Risa Fitria Agustina
Atmosfer: Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora Vol. 3 No. 2 (2025): Jurnal Pendidikan, Bahasa, Sastra, Seni, Budaya, dan Sosial Humaniora
Publisher : Universitas Palangka Raya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/atmosfer.v3i2.1396

Abstract

This study aims to explore the fermentation process of glutinous rice into tape and its potential as a source of learning Natural Sciences (IPA) in elementary schools. The fermentation process is a real example of chemical changes that can be directly observed by students. Through a contextual approach and simple experiments, students can understand basic concepts such as microorganisms, changes in substances, and factors that influence fermentation. This study uses a qualitative descriptive method with observation, interviews, and documentation studies. The results of the exploration show that the tape fermentation process can be used as an interesting and relevant learning media to improve the understanding of science concepts as a whole and encourage students' active involvement in the learning process.  
Inovasi Penerapan Genially Hybrid Media dalam Pembelajaran Sistem Reproduksi Manusia di SMA pada Era Kurikulum Nasional 2024 Fadiatur Rosidah; Muhammad Suwignyo Prayogo; Risa Fitria Agustina; Faiqotun Ni’mah
Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa Vol. 3 No. 6 (2025): Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa
Publisher : Asosiasi Riset Ilmu Matematika dan Sains Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/algoritma.v3i6.812

Abstract

This study aims to develop an interactive learning media based on Genially Hybrid for the topic of the Human Reproductive System in senior high schools, aligned with the 2024 National Curriculum. The research employed a Research and Development (R&D) approach using the ADDIE model, focusing on the development stage. The final product consists of three main media: (1) interactive presentation, (2) digital board game, and (3) “Family 100” game show. Each medium was designed according to Mayer’s Multimedia Principles and Cognitive Learning Theory to enhance students’ engagement and conceptual understanding. The results show that Genially Hybrid media successfully integrates visual, verbal, and interactive components that support both face-to-face and online learning flexibly. These media not only enrich learning experiences but also improve students’ motivation and collaboration in mastering abstract biological concepts. This innovation is expected to serve as an initial model for developing effective and adaptive digital learning media that meet the demands of the Society 5.0 era and the 2024 National Curriculum.