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Social Inquiry dan Kahoot Meningkatkan Ingin Tahu dan Kemandirian Peserta Didik SD Negeri Mangkubumen Wetan Yance Cahyanda; Oktiana Handini; Dite Hastini
Aliansi: Jurnal Hukum, Pendidikan dan Sosial Humaniora Vol. 2 No. 4 (2025): Aliansi: Jurnal Hukum, Pendidikan dan Sosial Humaniora
Publisher : Asosiasi Peneliti dan Pengajar Ilmu Hukum Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/aliansi.v2i4.1063

Abstract

This study aims to analyse the implementation of the social inquiry learning model assisted by Kahoot media in improving the curiosity and learning independence of fourth-grade students at SD Negeri Mangkubumen Wetan Surakarta in the 2024/2025 academic year. This research employed a descriptive qualitative approach with data triangulation techniques, including observation, interviews, and documentation. The research subjects consisted of 28 students, the classroom teacher, and the principal. The results showed that the application of the social inquiry model supported by Kahoot increased students’ curiosity from an initial estimate of 30% to 50%. However, the improvement in learning independence was still not optimal, although some students began to show initiative and responsibility. Kahoot created a fun, competitive, and interactive learning environment, which enhanced student motivation and participation. This study concludes that integrating the social inquiry model with interactive digital media like Kahoot is effective in developing students’ critical thinking, curiosity, and learning independence.
OPTIMALISASI KEINGINTAHUAN DAN KEMANDIRIAN BELAJAR MELALUI SOCIAL INQUIRY BERBANTUAN KAHOOT DI SD NEGERI MANGKUBUMEN WETAN Yance Cahyanda; Oktiana Handini; Dite Hastini
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.28758

Abstract

This study aims to examine the effectiveness of implementing the social inquiry learning model supported by Kahoot media in optimizing curiosity and learning independence among fourth-grade students at SD Negeri Mangkubumen Wetan Surakarta in the 2024/2025 academic year. This research employed a descriptive qualitative approach with data collected through triangulation techniques, including observation, interviews, and documentation. The research subjects consisted of 28 students, the classroom teacher, and the principal. The findings indicate that integrating social inquiry with Kahoot significantly improved student’s curiosity, as shown by increased enthusiasm for asking question and exploring material-rising from an estimate of 30% to 50%. Meanwhile, learning independence began to develop through student’s initiative and responsibility, though not yet fully optimal. Kahoot fostered a learning environment that was interactive, fun, and competitive, thereby enhancing student motivation and engagement. In conclusion, the social inquiry model supported by interactive digital media such as Kahoot is effective in shaping students’ critical thinking, curiosity, and independence learning behavior