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Analysis of the Application of Draping Techniques in Education and the Fashion Industry: An Approach from Dress Design to Interactive Learning Farihah, Farihah; Siregar, Dina Mutiara; Sinaga, Ermitati; br Sitepu, Feby Adelvia; Haniyah, Meysi Asma; Aritonang, Nabila Mahliza; Tumangger, Nita Oktaria; Hutajulu, Ribka R.
JUPE : Jurnal Pendidikan Mandala Vol 10, No 2 (2025): JUPE : Jurnal Pendidikan Mandala (Juni)
Publisher : Lembaga Penelitian dan Pendidikan Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jupe.v10i2.8755

Abstract

This study aims to analyze the application of draping techniques in the context of education and the fashion industry, focusing on their effectiveness in the dress design process and their contribution to interactive learning. The study was conducted using quantitative and qualitative descriptive approaches. The research sample consisted of 30 Fashion Design students and 10 professional designers. Data collection techniques were carried out through observation of the learning process, questionnaires, interviews, and documentation of draping-based fashion design results. The results showed that students who learned using the draping technique obtained an average score of 82.3 (out of a scale of 100) in design skills, with a standard deviation of 6.4, indicating a fairly even increase in ability. Meanwhile, in the industrial context, the average time to make a prototype using the draping technique was 4.8 days, with a standard deviation of 1.1 days, more efficient than the flat pattern construction technique which took an average of 6.2 days (SD = 1.3 days). These findings confirm that the draping technique not only improves students' creativity and spatial understanding, but also contributes to efficiency and innovation in the fashion production process. Therefore, this study recommends strengthening the integration of draping techniques in the fashion education curriculum and increasing synergy between educational institutions and industry players to create interactive and applicable learning. 
Effectiveness of Using Cad (Computer-Aided Design) Through the Richpeace Digital Application Program in Grading Clothing Patterns in the Fashion Design Education Study Program PKK FT Unimed Nababan, Chintya Mei Sony; Daulay, Kania Salsabilah; Simorangkir, Rindu; Halawa, Silvia Rosalina; Hutajulu, Ribka R.; Sidabalok, Rincawani; Farihah, Farihah
JISIP: Jurnal Ilmu Sosial dan Pendidikan Vol 10, No 2 (2026): JISIP (Jurnal Ilmu Sosial dan Pendidikan) (Maret)
Publisher : Lembaga Penelitian dan Pendidikan (LPP) Mandala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58258/jisip.v10i2.10327

Abstract

The fashion industry is rapidly evolving with the support of digital technologies such as Computer-Aided Design (CAD). This study evaluates the effectiveness of using the Richpeace Digital application in garment pattern grading among students of the Fashion Education Study Program at the Faculty of Engineering, State University of Medan. The method employed is a quantitative pre-experimental design with two groups: an experimental group using the CAD application and a control group using manual methods. Data were collected through questionnaires, interviews, and documentation. The results show that the use of Richpeace Digital increased the speed of grading pattern completion by up to 50% compared to manual methods dditionally, the accuracy of the patterns improved significantly with a reduction in measurement errors. Reliability testing yielded a Cronbach’s Alpha value above 0.90, indicating highly reliable instruments, while normality tests showed normally distributed data. Simple linear regression analysis revealed a positive, albeit weak (R = 0.155), relationship between basic computer skills and the effectiveness of CAD application use. The application also significantly enhanced students' technical skills and motivated their interest in digital pattern grading. This study recommends integrating the Richpeace. An abstranct is a brief summary of a research article, thesis, review, conference  proceeding or any-depth analysis of a particular subject or disipline, and is often used to help the reader quickly ascertain the paper purposes. When used, an abstract always appears at the beginning of a manuscript or typescript, acting as the point-of-entry  for any given academic  paper or patent application.  Absatrcting  and indexing services for various  academic  discipline  are aimed  at compiling  a body of literature  for that  particular  subject. Abstract length varies by discipline and publisher requirements. Abstracts are typically sectioned logically as an overview of what appears in the paper.