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Android-Based Mobile Learning Media: Developing Short Functional Text Media for Eighth-Grade Students Yulista, Ageng Wulan; Ifadah, Muhimatul; Wijayatiningsih, Testiana Deni; Darwis, Djamaluddin; Maulidina, Yunita Putri; Hairulla, Monera A. Salic
English Education: Jurnal Tadris Bahasa Inggris Vol 17 No 2 (2024): English Education: Jurnal Tadris Bahasa Inggris
Publisher : Universitas Islam Negeri Raden Intan Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24042/ee-jtbi.v17i2.21882

Abstract

The purpose of this study was twofold: to develop an online learning application compatible with both Android and Windows platforms and to evaluate the effectiveness of an Android-based mobile learning tool in improving English proficiency and student perceptions. This research employed a research and development (R&D) methodology encompassing nine stages: needs assessment, data collection, product design, expert validation, testing, initial revision, trial implementation, second revision, and finalization. Data were collected through tests and questionnaires and analyzed using independent sample t-tests and descriptive statistics. Participants included second-year junior high school students in Central Java. The findings of this study are as follows: first, the validity of the developed product was confirmed through expert validation from media and material specialists, indicating its feasibility for educational use. Second, a statistically significant improvement in students’ test scores was observed, highlighting the effectiveness of the Android-based mobile learning tool. Finally, 75.5% of participants agreed that the application provided a positive learning experience by delivering practical and concise materials on greeting cards, enhancing engagement, and reducing learning monotony. This study demonstrates that Android-based mobile learning media can be a valuable tool for English language instruction.
ANDROID-BASED MOBILE LEARNING MEDIA: DEVELOPING SHORT FUNCTIONAL TEXT MEDIA FOR SEVENTH GRADE STUDENTS Yulista, Ageng Wulan; Ifadah, Muhimatul; wijayatiningsih, testiana deni; Darwis, Djamaluddin
SEAQIL Journal of Language Education Vol. 3 No. 1 (2024): SEAQIL Journal of Language Education (SJLE)
Publisher : SEAMEO QITEP in Language

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70046/sjle.3.1.137-152

Abstract

EFL learners had a less enthuastic and  difficult experiences when they studied short fuctional text. So, this current study discussed how to create a mobile phone application for online learning compatible with Android and Windows platforms named short functional text: greeting card. This study also attempted to evaluate the effectiveness of acquiring English language skills using Android-based mobile learning media. This study employed a research and development methodology, which involved nine consecutive stages: identification of potential and challenges, data collection, product design, validation of the design by experts, product testing, initial product revision, trial usage of the product, second product revision, and finalization of the product. The research instruments employed were questionnaires and tests. The data analysis was performed utilizing descriptive statistics and an independent sample T-test. The participants included eighth-grade students who were enrolled at SMP N 4 Purwodadi. Three separate findings were obtained from this inquiry. The validation of media and material specialists was a relevant evaluation of an authentic product, and the viability of using an Android-based mobile learning media product was established. Moreover, the average pre-test and post-test results exhibited a significant significance level, suggesting that the android-based mobile learning media was very effective as a learning medium throughout the learning process. Moreover, the student's perception findings were categorized as positive, with 75.5% indicating their agreement with using Android-based mobile learning media for learning. Using android-based mobile learning media can help students comprehend condensed functional content included in greeting cards, and it can alleviate monotony throughout the learning process.