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PENGARUH MEDIA PUZZLE DALAM MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS II UPTD SDN 122380 PEMATANG SIANTAR ButarButar, Susi; Sirait, Jumaria; Siagian, Asister
Pendidikan Bahasa Indonesia dan Sastra (PENDISTRA) Vol 7 No 1 Juni 2024
Publisher : Universitas Katolik Santo Thomas Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54367/pendistra.v7i1.3147

Abstract

The purpose of this research is to determine the effect of puzzle media in improving the beginning reading abilities of class II students at UPTD SDN 122380 Pematang Siantar. This research is a quantitative research with a Pre-Experimental Design type with a One Group Pretest-Posttest research design (Preliminary Test – Final Test in a single group). In this study, only one research class was used. The sample for this research was class II, totaling 28 students with a sampling technique using Quota Sampling, which is a non-random sampling technique. Based on the results of data analysis and hypothesis testing that has been carried out, it is clear that there is an influence of puzzle media in improving students' initial reading abilities. It can be seen from obtaining a significant value (2-tailed) smaller than 0.05 (0.00 < 0.05) and a tcount value greater than ttable (14.441 > 2.056), then H0 is rejected and Ha is accepted. So it can be concluded that puzzle media has an influence in improving students' initial reading skills in class II UPTD SDN 122380 Pematang Siantar.
PENGARUH MEDIA PUZZLE DALAM MENINGKATKAN KEMAMPUAN MEMBACA PERMULAAN SISWA KELAS II UPTD SDN 122380 PEMATANG SIANTAR ButarButar, Susi; Sirait, Jumaria; Siagian, Asister
Pendidikan Bahasa Indonesia dan Sastra (PENDISTRA) Vol 7 No 1 Juni 2024
Publisher : Universitas Katolik Santo Thomas Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54367/pendistra.v7i1.3147

Abstract

The purpose of this research is to determine the effect of puzzle media in improving the beginning reading abilities of class II students at UPTD SDN 122380 Pematang Siantar. This research is a quantitative research with a Pre-Experimental Design type with a One Group Pretest-Posttest research design (Preliminary Test – Final Test in a single group). In this study, only one research class was used. The sample for this research was class II, totaling 28 students with a sampling technique using Quota Sampling, which is a non-random sampling technique. Based on the results of data analysis and hypothesis testing that has been carried out, it is clear that there is an influence of puzzle media in improving students' initial reading abilities. It can be seen from obtaining a significant value (2-tailed) smaller than 0.05 (0.00 < 0.05) and a tcount value greater than ttable (14.441 > 2.056), then H0 is rejected and Ha is accepted. So it can be concluded that puzzle media has an influence in improving students' initial reading skills in class II UPTD SDN 122380 Pematang Siantar.
PENGEMBANGAN ASESMEN KETERAMPILAN BERPIKIR KREATIF MAHASISWA PADA MATERI ANALISIS DAMPAK-DAMPAK GLOBALISASI Purba, Jon Roi; Siagian, Asister; Silalahi, Dumaris
Jurnal Suluh Pendidikan Vol 11 No 2 (2023): September 2023
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas HKBP Nommensen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36655/jsp.v11i2.1314

Abstract

The aim of this development research is to develop an assessment of student's creative thinking skills on material analyzing the impacts of globalization. The assessment consists of a number of essay questions about students' creative thinking skills with indicators such as the ability to think fluently (fluency), think flexibly (flexibility), think originality (originality), and think elaboration (elaboration). The type of research is development with a 4D model which consists of 4 stages, namely define, design, develop and disseminate. The test subjects were 40 elementary school teacher education study program students in Pematangsiantar. The assessment of creative thinking skills involves experts, including creative thinking experts, learning experts, and social science content experts (criticizing the depth and correctness of the material). Experts validate the content, assess the product and student response questionnaires. The results of this research are assessments that have been validated and received advice from experts as validators, revised and tested again until calculated using CVR and CVI calculations, thus the validity results of students' creative thinking skills questions are declared valid and can be used as an assessment of thinking skills. creative in material analyzing the impacts of globalization