Rosyidah, Af'idatur
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Pembelajaran Metaverse Di Sekolah Dasar untuk Meningkatkan Mutu Proses Pembelajaran Suttrisno, Suttrisno; Yulia, Nurul Mahruzah; Rahayu, Nur Diana; Ariani, Febrian Dwi Eki Putri; 'Athiyah, Qoni'atul; Rosyidah, Af'idatur
Jurnal SOLMA Vol. 14 No. 2 (2025)
Publisher : Universitas Muhammadiyah Prof. DR. Hamka (UHAMKA Press)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/solma.v14i2.18865

Abstract

Pendahuluan: Perkembangan teknologi digital mendorong perlunya inovasi dalam dunia pendidikan, termasuk pada jenjang Sekolah Dasar. Studi ini bertujuan untuk meningkatkan mutu proses pembelajaran melalui pemanfaatan teknologi Metaverse dalam lingkungan sekolah dasar. Metode: Participatory Learning and Action (PLA), yang menekankan pada partisipasi aktif para guru melalui tahapan identifikasi masalah, perencanaan solusi, hingga pelaksanaan dan evaluasi bersama. Hasil: Hasil kegiatan menunjukkan bahwa guru-guru di KKG SD Kedewan mengalami peningkatan pemahaman dan keterampilan dalam menerapkan Metaverse sebagai media pembelajaran interaktif, yang ditandai dengan adanya perubahan pendekatan mengajar dari konvensional menuju model pembelajaran berbasis teknologi imersif. Selain itu, terjadi peningkatan antusiasme dan keterlibatan siswa dalam proses belajar yang lebih interaktif dan kontekstual. Kesimpulan: Pembelajaran Metaverse dapat menjadi salah satu strategi inovatif untuk meningkatkan kualitas pembelajaran di sekolah dasar jika didukung dengan pelatihan yang tepat dan berkelanjutan.
Analisis Implementasi Pemanfaatan Lingkungan Sekolah untuk Motivasi Belajar Siswa MI Mata Pelajaran IPA Materi Lingkungan Rosyidah, Af'idatur; Choiriyah, Ma’rifatul; Kurniawati, Siti; Suttrisno, Suttrisno
TARBAWIYAT Vol 3 No 02 (2024): Tarbawiyat: Jurnal Kependidikan
Publisher : Prodi PGMI STAI Al-Akbar Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62589/t.v3i02.375

Abstract

Student motivation to learn is often the main challenge in the learning process, seen from students' lack of attention to the material presented, low active participation, and reluctance to complete assignments. Effective education requires a creative, active, and contextual approach to creating meaningful learning experiences. One potential approach is to utilize the school environment as a learning resource. The school environment, such as parks, gardens, play facilities, and other elements, can be a real and contextual learning medium, allowing students to connect theory with practice. This research aims to analyze the implementation of the use of the school environment in increasing MI students' learning motivation in science subjects, especially environmental material. This research uses a qualitative method with a phenomenological approach, where data is collected through literature studies from various sources such as books, journals and scientific articles. The research results show that the school environment can be used to improve students' cognitive, affective and psychomotor skills, while making learning more enjoyable and effective. Environment-based learning also helps students understand science material, such as healthy and unhealthy environments, more easily. However, there are challenges in its implementation, such as limited school facilities and lack of teacher creativity. This research recommends strategies to maximize the positive impact of using the school environment in supporting student learning motivation holistically.