Kadek Edi Yudiana
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Exploration of the Application of Balinese Local Wisdom in Handling Children with Autism Ni Putu Sinta Dewi; Kadek Edi Yudiana; I Wayan Ardana
Jurnal Pendidikan Multikultural Indonesia Vol. 7 No. 2 (2024): September
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpmu.v7i2.85612

Abstract

Children with autism often experience difficulties in managing emotions, communication, and behavior, which can significantly impact their quality of life and social environment. The lack of culturally-based approaches in handling autism has become a barrier to creating interventions that align with local values and the children's cultural identity. This study aims to explore the application of local wisdom in the management of children with autism through structured and repetitive cultural activities. This research employed a qualitative method with a case study design. The research subjects consisted of 7 children with autism selected using purposive sampling techniques. Data were collected through participatory observation, structured interviews, and documentation, and then analyzed using thematic analysis techniques. The findings reveal that traditional cultural activities, such as making porosan, canang sari, and participating in religious rituals, have a positive impact on the development of fine motor skills, emotional regulation, and focus among children. Activities involving hand-eye coordination and repetitive processes foster mindfulness aspects that contribute to the children's calmness and self-regulation. Conceptually, this study implies the importance of integrating local wisdom values into culturally-based autism intervention programs to improve children's emotional well-being and motor skill development.
Interactive Learning Media-Oriented Educational Games Scratch to Increase Interest in Learning Science in Fourth Grade Elementary School Students Kamandewi, Komang Ridja; Desak Putu Parmiti; Kadek Edi Yudiana
MIMBAR PGSD Undiksha Vol. 13 No. 2 (2025): July
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jjpgsd.v13i2.95662

Abstract

This study was motivated by the problem of low learning interest among fourth-grade elementary school students in Natural and Social Sciences (IPAS) lessons. The aim of this research is to describe the effectiveness of interactive instructional media oriented toward educational games using Scratch to increase students’ interest in IPAS subjects. The study employed the ADDIE development model with a Research and Development (R&D) approach, involving a limited trial with fourth-grade elementary students aged 10–11 years. The research design used was a one-group pre-test post-test design to measure changes in learning interest before and after the intervention. The results showed that interactive learning media based on educational games using Scratch had a significant effect on improving students’ interest in learning IPAS, specifically on the topic “My Indonesia Rich in Culture.” The implication of this research is that Scratch-based learning media provide opportunities for students to actively participate, be creative, and become more motivated in the learning process, making it a promising and innovative alternative for teachers in designing more engaging and effective IPAS lessons for elementary school students.