Claim Missing Document
Check
Articles

Found 4 Documents
Search

Perancangan Sistem Informasi Akademik Dengan Menggunakan Metode Rapid Application Development (RAD) Berbasis Webiste Studi Kasus di SMP NU Medan Gilang Dwi Fahri Harahap; Muhammad Khaibar Putra Adithia; Demonius Sarumaha; Mardiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 3 No. 3 (2024): September 2024
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v3i3.145

Abstract

The education system in Indonesia is experiencing rapid development characterised by an increase in the number of schools, students, and the complexity of the teaching and learning process. To manage academic data that includes information on students, teachers, grades, attendance, and class schedules, schools need to improve the quality of their services. Education is an important aspect of the country's development, and in this context, Academic Information System (AIS) plays a vital role in supporting administration and management in educational institutions. This research focuses on SMP NU Medan, where the need for an efficient and integrated AIS is increasingly urgent to improve the quality of education services. With the rapid development of information technology, the Rapid Application Development (RAD) method is the right choice because it allows rapid and iterative application development. In addition, Web-based AIS provides wide accessibility for education stakeholders, including making it easier for prospective students to access information and register online. The case study at SMP NU Medan provides a strong foundation for this research by identifying specific needs and coming up with solutions that are relevant and can be implemented immediately. This research aims to design, implement, and evaluate a Web-based AIS using the RAD method, so that it can make a positive contribution in improving the efficiency, accuracy, and quality of service of the school.
Perancangan Sistem Informasi Penerimaan Siswa Baru Berbasis Web Pada Lembaga Kursus dan Pelatihan Annisa Global Course Yuliana Hutasuhut; Furqan Khalidy; Saiful Amir; Demonius Sarumaha; Mardiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 3 No. 3 (2024): September 2024
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v3i3.150

Abstract

New student admission is one of the processes of the system running in educational institutions such as schools to filter prospective students according to the criteria determined by the school. In research on new student admissions at the Annisa Global Course and Training Institute which has been done manually using brochures. Therefore, the system design that will be made is a web-based information system. With the times and the increasingly rapid development of science and technology. This web-based new student admission should be done. This information system development method applies the waterfall method. The website created has facilities to provide complete and fast information about LKP Annisa Global Course to users or registrants and facilitate the registration process. Then for the administrator or admin can do easy data processing.
Perancangan Sistem Penjualan Berbasis Website Menggunakan Metode Rapid Application Development (Studi Kasus: Cafe Pojok Temu) Laeli Rahma Dini; Demonius Sarumaha; Saiful Amir
BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia Vol. 3 No. 5 (2025): BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia
Publisher : CV. Shofanah Media Berkah

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The rapid development of information technology in the era of globalization has encouraged culinary business actors to utilize online-based systems as a medium for promotion and customer service. One of the main problems faced by restaurants is the limited use of digital promotion media and the inefficiency of conventional food ordering and reservation processes. This study aims to design and develop a web-based information system for promotion and food ordering to improve promotional effectiveness and reservation efficiency. The system development employs the Rapid Application Development (RAD) method, which consists of three main stages: planning, system design and development, and implementation. The developed information system provides several features, including restaurant profile information, menu and pricing details, restaurant location integrated with Google Maps, online ordering or reservation facilities, and sales reporting. The results indicate that the web-based information system is able to assist restaurant owners in managing promotions and orders more effectively, while also providing customers with easy access to information and online reservation services without direct face-to-face interaction. Therefore, the implementation of this system is expected to enhance service quality, time efficiency, and the competitiveness of restaurant businesses.  
Pengembangan Website Kuis Interaktif Berbasis Gamifikasi untuk Pembelajaran PPKn pada Siswa Sekolah Dasar Nahdlatul Ulama Medan dengan Model ADDIE Jainal Abidin; Furqan Khalidy; Demonius Sarumaha
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 4 No. 2 (2026): April : Jurnal Ilmiah Sains Teknologi dan Informasi
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v4i2.2239

Abstract

The teaching of Pancasila and Civic Education (PPKn) in elementary schools still faces various challenges, such as the use of conventional teaching methods, limited access to interactive media, and low student motivation. These conditions underscore the need to develop technology-based learning media that are more engaging and capable of increasing student participation. This study aims to develop a gamification-based interactive quiz website for PPKn instruction at the Nahdlatul Ulama Elementary School in Medan and to test its feasibility and effectiveness. The study employed the Research and Development (R&D) method using the ADDIE model, which includes the analysis, design, development, implementation, and evaluation stages. Data collection was conducted through observation, interviews, questionnaires, and learning outcome tests, and the data were analyzed using quantitative descriptive methods based on pretest and posttest results, as well as user evaluations. The results of the study indicate that the developed website functions well, features a user-friendly interface, and incorporates gamification elements such as points and leaderboards that effectively enhance students’ motivation to learn. Testing also demonstrated that the system is suitable for use as a digital-based PPKn learning medium. Thus, an interactive, gamified quiz website developed using the ADDIE model can serve as an effective and engaging learning tool that supports the improvement of the quality of the Civic Education learning process in elementary schools.