Inoru Nian Alfita
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Perancangan Antarmuka Pengguna Interaktif untuk Aplikasi UTBKing dengan Pengembangan Model Florentina Yuni Arini; Gerard Sean Dwayne; Aisyah Nathania Araminta; Inoru Nian Alfita; Ahmad Zidhan Ilmana; Nathania Adristina
Indonesian Journal of Mathematics and Natural Sciences Vol. 47 No. 2 (2024): Volume 47 Nomor 2 Tahun 2024
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/04t8sj08

Abstract

Higher education is crucial for personal development, yet its accessibility often poses a challenge, especially for economically disadvantaged students. Apps like UTBKing aim to provide easily accessible learning resources, aiding students in preparing for college entrance. The development process involves three main stages: data collection, system development, and system design. The discussion will delve into the detailed flow of the UTBKing app, its UI/UX design, and implemented interactive features. Continuous efforts are required to develop and enhance the quality of learning applications in order to provide optimal benefits for students in facing future academic challenges.