Handaru Jati
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Pengembangan E-Learning Menggunakan LMS Moodle pada Pendidikan Dasar Perkoperasian bagi Anggota Koperasi Mahasiswa UNY Andri Yuwanto; Handaru Jati
Journal of Information Technology and Education (JITED) Vol. 2 No. 1 (2024): March 2024
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v2i1.269

Abstract

The purposes of this research are for: (1) Create an e-learning website for Basic Cooperative Education KOPMA UNY. (2) Testing the quality level of the E-Learning website developed for KOPMA UNY Cooperative Basic Education according to media experts, material experts and users. The type of research used is Research and Development (R&D). While the development model in this research is the ADDIE model (Analysis, Design, Development, Implementation, and Evaluation). This research was conducted at KOPMA UNY with research subjects as media experts, material experts and new members of KOPMA UNY as E-Learning users. Data collection techniques used were interviews and questionnaires. The results of this research are (1) E-Learning Websites that are able to operate properly so that it makes it easier for users to access learning anywhere at any time (2) The level of quality of the e-learning website according to media experts is "very high quality", according to material experts "very high quality" and from the opinion of users it gets an assessment of "very high quality".
Pembuatan serta Pengembangan Sistem Informasi dan Whatshapp Bot sebagai Pelayanan Agrowisata Berbasis Web di Desa Pasung Wajar Novianto; Handaru Jati
Journal of Information Technology and Education (JITED) Vol. 2 No. 1 (2024): March 2024
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v2i1.277

Abstract

This study aims to: (1) Implement a website-based information system and whatsapp bot to expand existing information with the Wordpress content management system (CMS). (2) Guarantee the ease and function of using the website and whatsapp chatbot by testing the function using the functional suitability test and testing the ease of use using the usability test. The method used is Research and Development (R&D) with the Prototype model software development procedure. The prototype model consists of the communication stage, the quick plan & modeling quick design stage, the construction of prototype stage, and the deployment, delivery, and feedback stage. The results of this study are: (1) The pasungbersatu.com website was developed using a prototype model using the wordpress framework. (2) The results of testing the functional suitability aspect get a value of 100%, which means that all menu functions that are made are running well and are "Very Eligible" to be used. (3) The results of testing the usability aspect, namely the website is accepted by users, Grade Scale is C, Adjective Rating is good, and SUS percentile rank gets grade C, which means the pasungbersatu.com website is easy to use.
Pengembangan Media Pembelajaran Komik Digital tentang Bipolar untuk Remaja Bunga Anindita Pramono; Handaru Jati
Journal of Information Technology and Education (JITED) Vol. 2 No. 1 (2024): March 2024
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v2i1.279

Abstract

This research is a digital comic-based learning media development research that discusses bipolar mental disorder. This study aims to produce digital comic-based learning media about bipolar disorder and also to provide adolescents with an understanding of bipolar and how adolescents can deal with bipolar sufferers. This study uses a type of research and development research design. The research procedure used is Borg and Gall's modified procedure which includes the following: (1) potential and problems, (2) data collection, (3) product design, (4) design validation, (5) design revision, ( 6) product trials, (7) product revisions. The results of the validation of learning media are: (1) media experts assess learning media as feasible with a value of 3,35. (2) based on the results of interviews, adolescents already understand and feel digital comics can help them to understand topics about mental health more easily.
Pengembangan Sistem Informasi Layanan Surat sebagai Sarana Pelayanan Administrasi Publik Berbasis Web dan Whatsapp Bot di Desa Pondokrejo Annurdien Rasyid; Handaru Jati
Journal of Information Technology and Education (JITED) Vol. 3 No. 1 (2025): March 2025
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v3i1.1044

Abstract

This study aims to: (1) develop a web-based information system and WhatsApp bot to allow residents to handle letter administration outside of Desa Pondokrejo office hours; (2) develop a web-based information system and WhatsApp Bot with a user-friendly and interactive interface that is tested in terms of functional suitability and usability aspects. This research uses the R&D research method. The development procedure in this study uses the Rational Unified Process (RUP) development model. Testing and data collection for this research were conducted in Desa Pondokrejo. The subjects of this study were 12 Desa Pondokrejo officials and 34 residents of Desa Pondokrejo. The data collection technique in this study uses a questionnaire. The research instrument in this study uses the testing aspect of ISO/IEC 25010, which consists of functional suitability and usability. The data analysis technique in this study uses quantitative calculations in the form of percentage calculations. The results of this study indicate that: (1) The web-based letter administration information system and WhatsApp bot named Sipuas have been successfully created and all features run according to their functions; (2) The web-based letter administration information system and WhatsApp bot named Sipuas have been tested using the ISO/IEC 25010 software testing. The test results on the functional suitability aspect obtained a percentage of 100% in expert testing. In terms of usability, Sipuas scored 79% for web admin and 88% for the WhatsApp bot. All these tests indicate that the Sipuas application is good or suitable for use.
Implementasi Continuous Integration dan Continuous Delivery (CI/CD) pada Model Deep Learning dengan Google Cloud Platform Studi Kasus Pembangkit Soal Otomatis Dhista Dwi Nur Ardiansyah; Handaru Jati
Journal of Information Technology and Education (JITED) Vol. 3 No. 1 (2025): March 2025
Publisher : Department of Electronics and Informatics Engineering Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jited.v3i1.1053

Abstract

Ineffective deployment processes can negatively impact application releases to users, while unstable systems can undermine user experience. This research aims to implement Docker and Kubernetes Pipelines through the DevOps MLOps approach to enhance deployment process effectiveness and analyze the performance of Docker and Kubernetes as alternative environments for deploying the AQG web server. The research methodology follows Research and Development with Development and Operations procedures encompassing planning, coding & building, testing, releasing, deploying & operating, and monitoring. The study focuses on deploy time and web server performance using Docker and Kubernetes Pipelines, assessed through load testing analysis. The subject of this research is the performance outcomes of the web server utilizing Docker and Kubernetes Pipelines. The research outcomes include development of a web server for the Automatic Question Generator service using Docker and Kubernetes Pipelines. Load testing evaluations demonstrate that the web server with Docker and Kubernetes Pipelines exhibits greater stability in error rate, throughput, and response time as threads increase from 5,000 to 10,000. Moreover, the total deploy time decreased from 9 minutes 1 second to 3 minutes 40 seconds, indicating a 245% increase in efficiency