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Theater Performance Analysis Forbidden from Singing in Bath Room by Seno Gumira Ajidarma Theater Had Study Program in Indonesian Language and Literature Education Trunojoyo Madura University (Carles Sanders Pearce Semiotic Study) Amil, Ahmad Jami’ul
Prosodi Jurnal Ilmu Bahasa dan Sastra Vol 14, No 2: (2020): Prosodi
Publisher : Program Studi Bahasa Inggris Universitas Trunojoyo Madura

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (336.704 KB) | DOI: 10.21107/prosodi.v14i2.8803

Abstract

This research is descriptive qualitative research that examines theatrical performances of scripts. It is forbidden to sing in the bathroom. The work of Seno GumiraAjiDarma is the study of semiotic carlesanderspearce. The formulation of the problem in this research is how the study of semiotics in the tetater show had once been conducted by the PBSI Study Program using the study of semiotic carles sanders Pearce. Data collection techniques using documentation techniques, note, and see. The analysis technique used is reducing data, promising data, and verifying data. From the results of the study concluded that the semiotics that appear on signs and markers in the form of symbols are the dance of the bathroom, sound, and the shadow of the bathroom. The index aspect is in the form of actor actions in the form of exoticism, anxiety, admiration, exoticism, and the imagination of the actor. The iconic aspect is shown in one of the events, namely the social environment in the form of a house, bathroom, and boarding house.
Digitalisasi Museum Cakraningrat sebagai Sumber Literasi Edukasi pada Siswa Di Era Disrupsi 5.0 Dellia, Prita; Mutiatun, Siti; Amil, Ahmad Jami’ul; Ismail, Nor Hasimah; Narawi, Mohammad Syawal; Pamungkas, Onok Yayang; Hastangka, Hastangka
Jurnal Kridatama Sains dan Teknologi Vol 5 No 01 (2023): JURNAL KRIDATAMA SAINS DAN TEKNOLOGI
Publisher : Universitas Ma'arif Nahdlatul Ulama Kebumen

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (326.12 KB) | DOI: 10.53863/kst.v5i01.682

Abstract

Museums are a source of knowledge and literacy for their visitors. However, so far, museum visitors only stop by and don't discuss comprehensive data related to objects seen by visitors. Others create interest in museums by digitizing the objects in them. So this research is a preliminary study before developing barcodes. This research is a preliminary study prior to the development of learning media for literary language and its barcode-based teaching for reading skills to facilitate the learning process in museums and educate local knowledge about relics that are full of information and knowledge. Understanding the contents of the object description utilizes barcode-based technology. The development design used is Research and Development Borg and Gall. There are seven research stages: problems, information collection, product design, product testing, design revision, design validation, and product revision. The barcode application developed can be used on Android phones or the like by utilizing barcodes, while its development is on the use of technology in objects in museums in Cakraningrat Bangkalan Madura of Ajhar Museum. Keywords: Museum, learning resources, reading literacy, barcode application.