Widyatmoko, Arif
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BIBLIOMETRIC ANALYSIS OF INQUIRY-BASED LEARNING MODELS IN BIOLOGY ONLINE EDUCATION FOR ENHANCING HIGHER-ORDER THINKING SKILLS (HOTS) FROM 2013 TO 2023 Lismaya, Lilis; Widyatmoko, Arif; Nurcahyono, Adi
Indonesian Journal of Learning and Instruction Vol. 7 No. 2 (2024)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v7i2.10992

Abstract

The rapid development of educational technology and increasing emphasis on Higher-Order Thinking Skills (HOTS) have made inquiry-based learning models in biology online education a crucial area of research. This study aims to analyze inquiry-based learning models in biology online learning using bibliometric analysis, focusing on publications from 2013 to 2023 sourced from the Google Scholar database. Out of an initial 298 articles, 53 relevant articles were identified and analyzed. The research methodology involved systematic stages, including keyword searches, refinement of results, data compilation, and analysis using tools like Microsoft Excel and VOSviewer software. The findings reveal that the number of publications on inquiry models in biology online learning fluctuates annually. Articles were categorized based on criteria such as the type of inquiry model (e.g., guided inquiry, free inquiry), variables studied, research locations, citation counts, HOTS components (e.g., critical thinking, problem-solving), types of online learning (e.g., interactive content, blended learning), and bibliometric visualizations. Notably, the study identified critical thinking and problem-solving as dominant HOTS aspects, while interactive content emerged as the most frequently used online learning type. The bibliometric visualization generated 14 thematic clusters, providing insights into research trends and gaps. This study offers valuable insights for researchers, educators, and policymakers interested in biology online learning. It highlights the potential for further exploration of underrepresented areas, such as decision-making and empirical research. The findings also serve as a guide for future studies to enhance the effectiveness of inquiry-based learning in fostering HOTS.Keywords: bibliometrics; biology; higher-order thinking skills; online learning. 
A Systematic Review of Digital Picture Storybooks as Multimodal Tool for Literacy Development in Students with Mild Intellectual Disabilities Anjelina, Dewi; Handayani, Langlang; Widyatmoko, Arif; Subali, Bambang
Journal of Educational Sciences Vol. 10 No. 3 (2026): Journal of Educational Sciences
Publisher : FKIP - Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31258/jes.10.3.p.517-529

Abstract

The rapid advancement of digital technology has encouraged the integration of digital picture storybooks as instructional media that combine text, images, audio, and animation to support multimodal learning. Although their use in literacy instruction has increased, empirical evidence regarding the effectiveness of digital picture storybooks for students with mild intellectual disabilities remains fragmented and has not been systematically synthesized. This study aims to systematically review empirical research published between 2020 and 2025 on the use of digital picture storybooks as multimodal instructional tools for literacy development in students with mild intellectual disabilities. A systematic literature review was conducted in accordance with the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines. Relevant studies were identified through searches of national and international academic databases using predefined inclusion and exclusion criteria. The selected studies were screened and analyzed using descriptive and thematic synthesis. The findings indicate that digital picture storybooks have the potential to support literacy development, particularly in vocabulary acquisition, basic reading comprehension, and learner engagement among students with mild intellectual disabilities. Overall, this review suggests that digital picture storybooks can function as effective multimodal literacy tools when implemented with appropriate instructional support, while highlighting the need for further studies.
Implementasi penggunaan media pembelajaran interaktif berbasis digital terhadap hasil belajar IPA pada materi peredaran darah manusia sulistyorini, wilis eka; Widyatmoko, Arif; Handayani, Langlang
Didaktika Dwija Indria Vol 13, No 3 (2025): Didaktika Dwija Indria
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ddi.v13i3.102570

Abstract

This study aims to examine the impact of digital-based interactive learning media on students’ learning outcomes in the topic of the human circulatory system in grade five of elementary school. A systematic literature review approach was used, analyzing studies published between 2020 and 2025. The findings reveal that interactive media—such as animations, videos, and digital simulations—significantly enhance students’ conceptual understanding, foster active learning motivation, and make science lessons more engaging and easier to comprehend. These media tools effectively address challenges in teaching abstract scientific concepts that are not easily observable. With visually appealing and interactive features, digital media offers a student-centered learning experience aligned with the Merdeka Curriculum. The results highlight the value of technological innovation in science education and provide useful insights for educators, media developers, and educational researchers.
Efektivitas Penggunaan Media Interaktif Berbasis Game Edukatif dalam Meningkatkan Hasil Belajar IPA Siswa SD Linayanti, Hestiwi Trisna; Widyatmoko, Arif; Handayani, Langlang
Didaktika Dwija Indria Vol 13, No 3 (2025): Didaktika Dwija Indria
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ddi.v13i3.102472

Abstract

This research aims to examine the effectiveness of using interactive media based on educational games in enhancing learning outcomes in science subjects at the elementary school level. By using qualitative literature review methods, various previous studies are analyzed to assess the extent to which game-based learning media can provide a positive impact on the teaching and learning process. The results of the study indicate that educational media based on games not only makes learning more interesting and enjoyable but also significantly can enhance students' motivation to learn, engagement, and achievement of learning outcomes. The use of educational game media proves to be effective and easy to implement, as well as helping students to understand science concepts through more interactive and visual learning experiences. Thus, the use of interactive media based on games is highly recommended as an innovative alternative in creating meaningful and student-centered learning.