Tauada Silalahi
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PENGARUH PENGGUNAAN ARTIFICIAL INTELLIGENCE (AI) JENIS CHATGPT DAN MINAT BELAJAR TERHADAP HASIL BELAJAR SISWA KELAS X MANAJEMEN PERKANTORAN DAN LAYANAN BISNIS DI SMK NEGERI 7 MEDAN T.A 2024/2025 Ananda Sry Aulia Rizky; Tauada Silalahi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Terbit
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.33771

Abstract

ABSTRACT This study aims to determine the effect of the use of Artificial Intelligence (AI) of the ChatGPT type and learning interest on the learning outcomes of class X students in Office Management and Business Services (MPLB) at SMK Negeri 7 Medan in the 2024/2025 academic year. This study used a quantitative approach with an ex-post facto type. The sample in this study consisted of 69 respondents selected using a purposive sampling technique. Data collection techniques used questionnaires and documentation of daily test scores. Data analysis was performed using multiple linear regression tests, partial tests (t-tests), simultaneous tests (F-tests), and coefficients of determination (R²) using SPSS 26. The analysis results show that the variable Use of Artificial Intelligence of the ChatGPT type (X1) has a positive and significant effect on student learning outcomes with a t-value (calculated) of 19.630 and a Sig. 0.000 <0.05. Similarly, the learning interest variable (X2) also had a positive and significant effect on learning outcomes, with a t-test value of 41.867 and a Sig. 0.000 <0.05. Simultaneously, the F-test value was 1005.627 with a Sig. 0.000 <0.05, indicating that the use of ChatGPT and learning interest together had a significant effect on learning outcomes. The coefficient of determination (R²) of 0.968 indicates that 96.8% of the variation in learning outcomes can be explained by the two independent variables, while the remaining 3.2% is explained by other factors outside this study. Thus, it can be concluded that the use of ChatGPT Artificial Intelligence and learning interest have a positive and significant effect, both partially and simultaneously, on improving student learning outcomes. This study emphasizes the importance of integrating AI-based digital technology and fostering student learning interest to support the achievement of optimal learning outcomes.
PENGARUH KEAKTIFAN BERORGANISASI DAN KEMAMPUAN KOMUNIKASI INTERPERSONAL TERHADAP PRESTASI AKADEMIK MAHASISWA PENDIDIKAN ADMINISTRASI PERKANTORAN FAKULTAS EKONOMI UNIVERSITAS NEGERI MEDAN STAMBUK 2021 Lidya Theresia Benedigta Silitonga; Tauada Silalahi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 04 (2025): Volume 10 No. 04 Desember 2025 In Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i04.40695

Abstract

The problem in this study is the existence of negative perceptions among some students regarding participation in student organizations, which is considered to interfere with study focus, as well as variations in interpersonal communication skills that affect students’ academic achievement. Therefore, this study aims to examine the effect of Organizational Activeness and Interpersonal Communication Ability on the academic achievement of 2021 Stambuk Office Administration Education students. This research was conducted at the State University of Medan. This type of research is ex post facto, with the sampling technique using total sampling or the entire population of 88 students. The data collection instruments were observation, documentation, and a questionnaire. Instrument testing used validity and reliability tests conducted with SPSS software version 31. The data analysis techniques included normality test, linearity test, multicollinearity test, heteroscedasticity test, multiple linear regression analysis, coefficient of determination, and hypothesis testing using t-test and F-test with SPSS version 31. The result of multiple linear regression calculations shows that partially, organizational activeness (X₁) has a positive and significant effect on academic achievement, with tcount= 5.981 > ttable = 1.676 and α = 0.000 < 0.05. Interpersonal communication ability (X₂) also has a positive and significant effect on academic achievement, with tcount = 14.613 > ttable = 1.676 and α = 0.000 < 0.05. Simultaneously, both variables have a positive and significant effect on academic achievement, with Fcount = 2910.699 > F_table = 3.18 and α = 0.000 < 0.05, and the contribution of the independent variables to students’ academic achievement is 79.2%. The results of this study indicate that the hypothesis is accepted, namely that there is a positive and significant effect of Organizational Activeness and Interpersonal Communication Ability on students’ academic achievement, both partially and simultaneously.
PENGARUH KOLABORASI MODEL PEMBELAJARAN PROBLEM BASED LEARNING DENGAN ROLE PLAYING TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN KONSENTRASI KEAHLIAN ELEMEN KOMUNIKASI DI TEMPAT KERJA KELAS XI MP SMK NEGERI 1 MEDAN Barus, Sindari; Tauada Silalahi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02, Juni 2026 Produce
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.54106

Abstract

This study aimed to determine the effect of the collaborative implementation of the Problem Based Learning (PBL) and Role Playing learning models on students' learning outcomes in the Workplace Communication Element of the Office Management and Business Services program for Grade XI students at SMK Negeri 1 Medan in the 2025/2026 academic year. This study employed a quasi-experimental method using a Nonequivalent Control Group Design and a total sampling technique. Data were analyzed using the Shapiro-Wilk normality test, homogeneity test, Independent Sample t-test, and N-Gain test. The research instruments were tested for validity, reliability, discrimination index, and difficulty level.The results showed that the experimental group's mean pre-test score increased from 46.67 to 79.56 in the post-test, while the control group's mean score increased from 49.52 to 67.43. The normality test indicated that the data were normally distributed, and the homogeneity test showed that the data were homogeneous with a significance value of 0.092 > 0.05. The hypothesis test yielded a significance value of 0.000 < 0.05, indicating a significant effect on students' learning outcomes. Furthermore, the N-Gain analysis revealed that the experimental group achieved an average score of 59.95%, categorized as moderately effective, while the control group obtained an average score of 34.21%, categorized as ineffective. Based on the findings, it can be concluded that the collaborative implementation of the Problem Based Learning (PBL) and Role Playing learning models has a significant and moderately effective impact on improving students' learning outcomes in the Workplace Communication Element for Grade XI students at SMK Negeri 1 Medan.
ANALISIS HASIL BELAJAR DENGAN PENERAPAN MODEL PEMEBELAJARAN TEAM GAMES TOURNAMENT (TGT) DAN NUMBERED HEADS TOGETHER (NHT) PADA ELEMEN PENGELOLAAN KEARSIPAN DI KELAS XI MPLB SMK SWASTA BINA SATRIA MEDAN T.A 2025/2026 Pakpahan, Yofanus; Tauada Silalahi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Verified
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.64013

Abstract

This study was motivated by the low learning outcomes of students in the Records Management element in Grade XI MPLB at Bina Satria Private Vocational High School Medan. The low learning outcomes were caused by the lack of varied and innovative learning models, resulting in students being less active during the learning process. This study aimed to determine the differences in learning outcomes between students taught using the Team Games Tournament (TGT) learning model and those taught using the Numbered Heads Together (NHT) learning model, as well as to identify the more effective model in improving students’ learning outcomes in Records Management. This research employed an experimental method with a two-experimental-class design. The population consisted of 78 students from classes XI MPLB 1 and XI MPLB 2. The sampling technique used was total sampling, in which the entire population was selected as the research sample. Class XI MPLB 1 was taught using the Team Games Tournament (TGT) learning model, while Class XI MPLB 2 was taught using the Numbered Heads Together (NHT) learning model. The research instrument was a learning outcomes test that had been tested for validity, reliability, difficulty level, and discrimination index. Data analysis was conducted through normality tests, homogeneity tests, and hypothesis testing using the Independent Sample t-test. The results showed that the average learning outcome of students taught using the TGT model was 46.75, while the average learning outcome of students taught using the NHT model was 81.38. The hypothesis test yielded a Sig. (2-tailed) value of 0.000 < 0.05, indicating a significant difference between the learning outcomes of students taught using the TGT and NHT models. Therefore, the Numbered Heads Together (NHT) learning model was found to be more effective than the Team Games Tournament (TGT) learning model in improving students’ learning outcomes in the Records Management element for Grade XI MPLB students at Bina Satria Private Vocational High School Medan in the 2025/2026 academic year