Warni, Destri
Unknown Affiliation

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

Meningkatkan Kemampuan Interaksi Sosial Melalui Bermain Peran Pada Kelompok B Di Tk Aisyiyah Bustanul Athfal Margosari Kecamatan Pagelaran Utara Kabupaten Pringsewu Tahun Pelajaran 2023/2024 Komariyah, Isti; Warni, Destri; Jummiati, Jummiati
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.269

Abstract

The background of this study is that the social interaction skills of most students in group B at Aisiyiyah Bustanul Athfal Margosari Kindergarten are still relatively low, this is reflected when there are students seizing the play tools that are being seen by several children. They do not want to take turns to see the playground equipment. In an effort to improve the ability of social interaction, it can be done through the process of learning while playing which makes children feel happy, comfortable, and safe. This research applies the type of classroom action research with data collection techniques of observation and interview techniques, as well as Qualitative data analysis techniques and Quantitative analysis techniques. In the first cycle, the ability of children's social interaction in role playing is 40% capable category, for the second cycle the ability of children's social interaction in role playing is 65% capable category, while the ability of children's social interaction in role playing is 80% capable category. Through role playing, children are expected to develop their social interaction skills, behave according to the guidance of society and be able to adjust to the surrounding environment. Keywords: Social Interaction Ability, Role Play, Classroom Action Research
Optimalisasi Hasil Belajar Peserta Didik Melalui Pembelajaran Covid-19 Tema Pekerjaan di Kelas B1 Tk Negeri Percontohan Kota Payakumbuh Semester Genap Tahun Pelajaran 2020/2021 Warni, Destri; Jummiati, Jummiati; Komariyah, Isti
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.273

Abstract

This study aims to see and analyze the improvement of student Learning Outcomes through Covid 19 Learning on the theme of work in Class B1 of the Pilot State Kindergarten of Payakumbuh City Even Semester TP 2020/2021, This research was conducted using the Classroom Action Research method which consists of two cycles, where each cycle consists of planning, action, reflection, and evaluation. It was carried out from January to March 2021. The data is processed in each cycle and then analyzed using percentages. The results obtained from this study are able to improve student learning outcomes. This is evidenced by the increase in student learning outcomes in the field of motoric development for 5 activity points. In the implementation of the pre-cycle the learning outcomes of students ranged from 30% to 50%, cycle I began to increase ranging from 50%, to 60% and in the implementation of cycle II the learning outcomes of students have experienced a better increase, ranging from 70% to 80% with the value category Developing As Expected (BSH). The conclusion obtained from this research is that through Covid Learning 19 Offline Methods can improve student learning outcomes. Keywords: Covid 19 learning, student learning outcomes, offline methods.
Peningkatan Kemampuan Anak Mengenal Geometri Melalui Permainan Balok Geometri Berpasangan di Tk Taratak Minang Pasaman Barat Sumatera Barat Jummiati, Jummiati; Komariyah, Isti; Warni, Destri
Jurnal Pendidikan Tuntas Vol. 1 No. 4 (2023): Edisi Desember 2023
Publisher : LPPI Yayasan Almahmudi bin Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37985/jpt.v1i4.278

Abstract

Children's ability to recognize geometric shapes is still low, the purpose of this study is to improve children's ability to recognize geometry through geometry block games in pairs. This research uses Classroom Action carried out at Taratak Minang Kindergarten West Pasaman with a total of 20 children, consisting of 10 boys and 10 girls. Data collection by observation, interview, and documentation was analyzed by percentage technique. The research was conducted in 2 cycles, each cycle consisted of: Planning, Implementation, Observation, and reflection. The results of the research in each cycle have improved children's ability to recognize geometry after action in cycle II. Based on the results of the actions that have been carried out can be concluded that the increase in the ability to recognize the geometry of children through the game Paired geometry blocks, before the action of the child's ability is still low in children who get a very high score, after the action has increased then the game Paired geometry blocks have succeeded in improving children's ability to recognize geometry. Keywords: Recognizing Geometry, Geometry Block Game, Classroom Action Research