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Penerapan Extreme Programming dalam Pengembangan Aplikasi Managemen Toko Berbasis Android Deni Sanjaya; Sri Wahyuni; Nadia Rista
Jurnal Pengetahuan dan Pendidikan Vol 4 No 4 (2025)
Publisher : Yayasan Baru Haji Samsudin

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Abstract

Feri Elektronik Store still conducts its operational activities using conventional methods, particularly in recording product data and sales transactions, which leads to several issues such as slow data retrieval, risk of data loss, and low efficiency and accuracy in inventory management. This study aims to design and develop an Android-based store management application to improve the effectiveness of store operations. The system was developed using the Extreme Programming (XP) methodology, which consists of planning, design, coding, and testing phases. Data collection techniques included observation, literature study, and interviews. The application was developed using Kotlin in Android Studio with Firebase Realtime Database as the database system and is equipped with a QR Code scanning feature to accelerate product identification and transaction processes. The results indicate that the developed application is user-friendly, provides an informative interface, and effectively supports inventory management, sales transactions, and real-time reporting in an accurate and structured manner. The implementation of Extreme Programming enables an adaptive development process that meets user requirements and significantly enhances operational efficiency at Feri Elektronik Store
Peningkatan Literasi Digital melalui Pemanfaatan Internet di SD Negeri Kedung Jaya 02 Sri Wahyuni; Purwanto; Deni Sanjaya
Jurnal Pengabdian kepada Masyarakat Cahaya Mandalika (Abdimandalika) Vol. 6 No. 2 (2025)
Publisher : Institut Penelitian dan Pengembangan Mandalika Indonesia (IP2MI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36312/abdimandalika.v6i2.5342

Abstract

In education, including at the elementary school level. However, the use of the internet as a learning medium is still suboptimal in some schools, particularly in rural areas. This community service activity aims to improve the digital literacy of teachers and students through training on how to use the internet in learning at Kedung Jaya 02 Elementary School, Bekasi Regency. The methods used included interactive training, internet-based learning simulations, and mentoring during the process of integrating technology into teaching and learning activities. The results of the activity showed an increase in teachers' understanding of using online learning platforms such as Google Classroom and Rumah Belajar, as well as increased student enthusiasm in accessing digital learning resources. Furthermore, a simple internet usage guide module was developed and distributed as an output of the activity. Evaluation showed that this training had a positive impact and was deemed useful by all participants. This activity is expected to be the beginning of a sustainable digital transformation in elementary schools