Berliana Afriani Manurung
Universitas Negeri Medan

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PENGEMBANGAN MEDIA VIDEO PEMBELAJARAN MENGGUNAKAN CAMTASIA PADA MATERI SISTEM TATA SURYA KELAS VI SD NEGERI 067776 MEDAN JOHOR T.A 2025/2026 Berliana Afriani Manurung; Lala Jelita Ananda; Eva Betty Simanjuntak; Imelda Free Unita Manurung; Suyit Ratno
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Public
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.12385

Abstract

This study aims to develop learning video media using Camtasia on the solar system material for sixth grade elementary school using the Research and Development (R&D) method with the ADDIE model which includes the stages of analysis, design, development, implementation, and evaluation. The research subjects were 26 students, with data collection techniques in the form of observation, interviews, expert validation questionnaires, teacher and student response questionnaires, and pretest and posttest tests. The results of the study showed that the developed media was categorized as feasible based on the assessment of media design experts (81.66%), material experts (85%), and education practitioners (83.33%). The average pretest score of 42.5 increased to 82.5 in the posttest with an N-Gain value of 0.70 (high category), so that the learning media was declared very effective. Teacher and student responses also showed that the media was easy to use, made learning more interesting, and helped students understand abstract material. Thus, Camtasia-based learning videos can be used as an alternative science learning media for solar system material in elementary schools.
REFLEKSI KEGIATAN SIMULASI MENGAJAR MATERI LAMBANG - LAMBANG PANCASILA DALAM MENANAMKAN NILAI-NILAI PANCASILA DI KELAS Alvina Khairunisa; Salsabilla Cahaya Putri; Joya Amelia Patricia Situmorang; Berliana Afriani Manurung; Xena Bintang Panggabean
Jurnal Merah Putih Sekolah Dasar Vol. 1 No. 6 (2024): JULI 2024
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jmpsd.v1i6.62092

Abstract

This research aims to reflect on teaching simulation activities that have been carried out by students which focus on material regarding the symbols of Pancasila and the values contained in Pancasila as well as how to instill these Pancasila values in the classroom. Pancasila consists of five precepts and has a symbol, each of which represents the core values of Pancasila. Teaching simulation activities are carried out to increase students' understanding as prospective teachers and their role as students regarding Pancasila values. This research was conducted to find out the results of teaching simulations by reflecting on these activities to find out what lessons and teaching were learned, as well as what activities were successful and what needs to be improved, as well as what kind of experiences will influence the way I teach in the future. With this research, it is hoped that prospective teachers can improve their ability to teach according to students' learning styles so that learning activities can achieve the desired goals. Keywords: Simulation, Citizenship, Emblem, Pancasila, Educator.