Febrika Dwi Lestari
Universitas HKBP Nomensen

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

The Role of Virtual Reality in Improving Pronunciation and Fluency in English Language Teaching Gumarpi Rahis Pasaribu; Febrika Dwi Lestari; Muchlas Suseno
Asshika: Journal of English Language Teaching and Learning Vol. 2 No. 1 (2024): October
Publisher : Saniya Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65190/asshika.v2i1.359

Abstract

This study explores the effect of using Virtual Reality (VR) technology in improving pronunciation and fluency in learning English as a foreign language (EFL). By offering an immersive and interactive learning environment, VR allows learners to practice speaking skills in situations that mimic real-world conversations, potentially reducing anxiety and increasing confidence. This study identifies the role of VR in facilitating repeated exposure to accurate pronunciation models and assisting in developing speaking fluency through interactive simulation. The study's results indicate that using VR proves effective med primarily by providing action in a non-stressful environment. However, although VR shows positive results, its effectiveness in the long term and in a more realistic classroom context still requires further research. Also, it highlights the need for more in-depth studies on the comparison between training using VR and traditional methods, as well as the influence of individual factors such as anxiety and previous pronunciation training on learning outcomes.