I Wayan Eka Swarjawa
Universitas Pendidikan Ganesha

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Analisis Metode Pembelajaran Membaca dan Menulis Permulaan di Sekolah Dasar Kariana Maurina Betliani; Ni Made Ari Saputri; I Wayan Eka Swarjawa; I Wayan Ade Yantika; Ida Bagus Putrayasa; I Nyoman Sudiana
Widya Accarya Vol. 16 No. 2 (2025): Widya Accarya
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Dwijendra

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46650/wa.16.2.1682.153-160

Abstract

Penelitian ini membahas strategi dan metode pembelajaran membaca dan menulis permulaan (MMP) yang berperan penting dalam membentuk dasar literasi bagi anak usia dini, khususnya siswa kelas awal sekolah dasar. Tujuan pembelajaran MMP tidak hanya mengenalkan huruf dan kata, tetapi juga membangun pemahaman makna serta kemampuan mengekspresikan ide secara tertulis. Berbagai metode pembelajaran membaca dikaji, seperti metode abjad, fonik, suku kata, global, kata lembaga, dan struktur analitik sintetik (SAS), serta metode pembelajaran menulis seperti mengeblat, menebalkan, menyalin, dikte, dan melengkapi. Analisis dilakukan terhadap kelebihan, kekurangan, dan contoh penerapan masing-masing metode di kelas. Pendekatan integratif disorot sebagai pendekatan efektif karena menggabungkan proses membaca dan menulis secara simultan. Guru diharapkan mampu menerapkan strategi pembelajaran yang disesuaikan dengan karakteristik perkembangan anak melalui pemanfaatan media variatif dan pemberian scaffolding. Teori-teori perkembangan dari Piaget, Skinner, dan Vygotsky digunakan sebagai dasar dalam merancang proses pembelajaran yang sesuai. Keberhasilan pembelajaran MMP sangat bergantung pada ketepatan pemilihan metode, kreativitas penggunaan media, serta keterlibatan aktif guru dalam membimbing siswa. Hasil kajian ini memberikan panduan praktis bagi pendidik dalam membangun keterampilan literasi anak secara menyeluruh dan berkelanjutan.
Development of an Augmented Reality-Based Comic Integrating Balinese Local Wisdom for Enhancing Elementary Students’ Learning Outcomes I Wayan Eka Swarjawa; Ida Bagus Putu Arnyana; I Ketut Gading
Jurnal Paedagogy Vol. 13 No. 2 (2026): April (IN PRESS)
Publisher : Universitas Pendidikan Mandalika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/jp.v13i2.19657

Abstract

This study aims to develop an Augmented Reality (AR)-assisted comic based on Balinese local wisdom to improve Indonesian language learning outcomes for third-grade elementary school students. The study employed a Research and Development method adapted from the ADDIE model, comprising the stages of Analysis, Design, Development, Implementation, and Evaluation. Data were collected through questionnaires and learning outcome tests and analyzed using both qualitative and quantitative methods. Product validity was evaluated by experts in content, media, and language, while practicality was assessed by 15 students and 11 elementary school teachers. Effectiveness testing employed a Non-Equivalent Control Group Pretest–Posttest Design involving 19 students per group. The developed comic integrates Balinese local stories, particularly the traditions of Pengrupukan and Nyepi Day, into a child-friendly visual medium enriched with AR features, including simple animations, videos, audio narration, and supporting visual objects. The comic was designed based on the Indonesian Language Learning Outcomes for Phase B. The results indicate that the product is highly valid, with a validity coefficient of 1.00, and highly practical, with a practicality score of 92.68%. It was also effective in improving students’ learning outcomes, particularly in reading and listening comprehension, understanding story content, and information retention, as indicated by an N-Gain score of 0.79 and a Cohen’s d effect size of 1.78. In conclusion, the AR-assisted comic is valid, practical, and effective as an interactive and contextual learning medium for elementary school students.