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PENINGKATAN LITERASI DAN KAPASITAS PENANGGULANGAN BENCANA BERBASIS VIDEO ANIMASI DI KOMUNITAS PAUD TERPADU ALLIFA, SLEMAN Kartikakirana, Renindya Azizza; Adninda, Gardyas Bidari; Nurussa'adah, Erfina; Suryadharma, Cakra Artandra; Rizkyantara, Rafi; Fairuz, Muhammad Ahnaf; Utomo, Ahmad Budi
Jurnal Abdi Insani Vol 13 No 1 (2026): Jurnal Abdi Insani
Publisher : Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/abdiinsani.v13i1.3299

Abstract

Children in early childhood are a vulnerable group during disasters. Early childhood is expected to have knowledge and skills in disaster mitigation, and this can be obtained, among other things, from Early Childhood Education (PAUD) institutions. In schools, teachers play a crucial role in providing information on disaster management. However, the problem is often that teachers lack this knowledge and this skill. This phenomenon also occurred at the Allifa Integrated PAUD in Sleman Regency. The objectives of this activity are: 1) to provide knowledge about disaster management and the importance of understanding it for children; 2) to provide learning media for disaster management in the form of animated videos; and 3) to practice disaster management skills. The community service methods used include outreach, technology application, and training. The outreach focused on disaster management. The technology application involved creating animated videos. The training involved practising earthquake disaster management simulations in schools. The community service, specifically outreach, increased partners' knowledge in disaster management from 23% to 91%. The use of animated videos as learning media facilitates the transfer of knowledge and skills to partners. Simulation training was conducted to familiarise students and teachers with earthquake disaster mitigation. During the training, the animated video was played before the disaster simulation practice. Based on observations, students and teachers practised the instructions in the animated video, such as taking cover under tables, protecting their heads, remaining calm/not panicking, following the teacher's directions, and immediately moving to the assembly point. The animated video-based outreach, training, and learning activities improved partners' knowledge and skills in disaster management.
Analisis Kurikulum AI dan Coding terhadap Literasi Digital: Tantangan Infrastruktur dan Kesiapan SDM Pendidikan pada Era Pemerintahan Probowo-Gibran Gilang Januar; Muhammad Firman Azhary; Muhammad Raihan Fairuz
Invention: Journal Research and Education Studies Volume 7 Nomor 1 Maret 2026 | IN PRESS
Publisher : CV. PUSDIKRA MITRA JAYA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51178/invention.v7i1.3278

Abstract

Seiring laju kemajuan teknologi yang begitu pesat, dunia pendidikan wajib melakukan penyesuaian. Hal ini mengharuskan pengembangan kemampuan literasi digital sebagai keterampilan utama di abad ini. Kajian ini menganalisis pengaruh penerapan kurikulum pemrograman dan kecerdasan buatan (AI) terhadap kemajuan literasi digital, dengan sorotan khusus pada kendala infrastruktur serta persiapan tenaga kependidikan pada periode pemerintahan Probowo-Gibran. Kajian ini mengungkap bahwa pengintegrasian kurikulum coding dan AI berperan sebagai pendekatan krusial untuk membentuk sumber daya manusia yang analitis, inovatif, dan tangguh di masa masyarakat 5.0. Data dalam kajian ini dikumpulkan melalui sesi wawancara dan bahan dokumentasi, lalu dievaluasi dengan pendekatan analisis tematik yang mencakup tahap penyederhanaan, pengklasifikasian, serta penjelasan data. Temuan kajian menunjukkan bahwa proses belajar coding dan kecerdasan buatan dapat memperkuat literasi digital para siswa. Akan tetapi, untuk menjamin efektivitas dan keberlanjutan kurikulum AI serta coding, entitas pemerintah, lembaga sekolah, dan pihak terkait di bidang pendidikan perlu bersinergi guna menyamaratakan fasilitas digital dan meningkatkan kualitas tenaga manusia.