Sri Widi Lestari
Universitas Negeri Jakarta

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Improving Digital Literacy of Vocational School Students through the Utilization of Google Workspace Khansha Sindra Irfani; Sri Widi Lestari; Wulan S; Mely W; Vadisya
Jurnal Pengabdian Masyarakat Vol. 7 No. 1 (2026): Jurnal Pengabdian Masyarakat
Publisher : Institut Teknologi dan Bisnis Asia Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32815/jpm.v7i1.2810

Abstract

Purpose: This community engagement program is designed to enhance the digital literacy of students at State Vocational High School 50 Jakarta through structured training and guided mentorship centered on the effective utilization of Google Workspace. Method: Implementation followed a multi-stage framework comprising stakeholder orientation sessions, intensive skill-building workshops, practical integration of digital tools into classroom instruction, and periodic evaluative assessments. Practical Applications: The initiative strengthens students' readiness for participation in the digital workforce and aligns with the targets of Sustainable Development Goal 4 (Quality Education).  Conclusion: Observational data reveal a marked improvement in students' proficiency with Google Docs and Google Classroom, accompanied by positive shifts in educators' pedagogical practices, as evidenced by the growing integration of digital technologies into instructional methodologies.
Pengaruh Struktur Modal Dan Profitabilitas Terhadap Nilai Perusahaan Dengan Ukuran Perusahaan Sebagai Variabel Moderasi Pada Perusahaan Subsektor Makanan Dan Minuman Novia Rahma Syafitri; Achmad Fauzi; Sri Widi Lestari
JURNAL BISNIS DAN AKUNTANSI UNSURYA Vol. 11 No. 2 (2026): Jurnal Bisnis dan Akuntansi Unsurya
Publisher : Feb Universitas Dirgantara Marsekal Suryadarma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35968/jbau.v11i2.2064

Abstract

Penelitian memiliki tujuan dalam menguji dan menganalisis bagaimana struktur modal dan profitabilitas mempengaruhi nilai perusahaan, ukuran perusahaan berperan menjadi variabel moderasi dianggap memberikan efek memperkuat ataupun memperlemah hubungan yang terjadi. Pendekatan yang diterapkan dalam pendekatan kuantitatif. Memanfaatkan data sekunder berupa laporan finansial khususnya subsektor makanan dan minuman selama tahun 2022 sampai 2024. Adapun jumlah sampel yang dipakai berjumlah 123 terpilih melalui purposive sampling. Teknik analisis pada penelitian mengaplikasikan regresi data panel melalui EViews 13 dengan fixed effect model ditetapkan model terbaik. Ditemukan struktur modal dan profitabilitas memiliki pengaruh pada nilai perusahaan disertai ukuran perusahaan terbukti sanggup memoderasi hubungan yang terjadi struktur modal pada nilai perusahaan. Akan tetapi, ukuran perusahaan terbukti tidak sanggup dalam memoderasi relasi yang terjadi profitabilitas pada nilai perusahaan.
The Impact of Android Puzzle Adventure Games on Vocational Students' Critical Thinking Sri Widi Lestari; Khansha Sindra Irfani
Heritage Vol. 5 No. 2 (2024): Heritage: Journal of Social Studies
Publisher : Universitas Islam Negeri Kiai Haji Achmad Siddiq Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35719/hrtg.v5i2.184

Abstract

This research employed a quasi-experimental research design, involving an experimental group that received instruction through an Android-based puzzle adventure game and a control group that followed conventional learning methods. Data collection was conducted through pre-tests and post-tests to measure students' critical thinking skills across six dimensions: interpretation, analysis, evaluation, inference, explanation, and self-regulation. Statistical analysis confirmed the validity and reliability of the research instrument, with a Cronbach's Alpha value of 0.87, indicating high internal consistency. The results of the independent samples t-test showed a significant difference between the post-test scores of the experimental and control groups, with a p-value of 0.000 (p < 0.05). These findings confirm the positive impact of game-based learning on students' critical thinking skills. The research findings highlight the impact of educational games as an instructional tool in vocational education, enhancing student engagement and cognitive development. This study suggests that integrating Android-based games into the vocational curriculum can improve students' learning experiences and better prepare them for professional careers. Further research should explore the long-term impact of game-based learning and its adaptability across various vocational subjects.