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All Journal PeTeKa
Haris Kurniawan
Pendidikan Informatika, Fakultas Sains dan Teknologi, Universitas PGRI Sumatera Barat

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PENGEMBANGAN GAME EDUKASI SISKOM ADVENTURE PADA MATA PELAJARAN INFORMATIKA KELAS X DI SMK NEGERI 4 PADANG Nadya Nadya; Adlia Alfiriani; Haris Kurniawan
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 9, No 1 (2026): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v9i1.97-107

Abstract

Learning media plays an important role in improving the quality of the learning process. However, in Informatics subjects at SMK Negeri 4 Padang, the learning methods used are still conventional, resulting in low learning motivation and student learning outcomes. This study aims to develop the Siskom Adventure educational game as an interactive learning media and to test its validity and practicality levels for Computer Systems material for class X. This study uses the Research and Development (RD) method with the ADDIE development model consisting of the stages of Analysis, Design, Development, Implementation, and Evaluation. The resulting product is a platformer-based educational game that presents materials, challenges, and quizzes in game missions, so that students can learn through more interesting and interactive experiences. The results of the study show that validation by media experts obtained an average score of 85.06% (very valid), while validation by material experts reached 92.14% (very valid). The teacher's practicality test obtained a result of 83.33% (very practical), and the student's practicality test reached 88.34% (very practical). Thus, the Siskom Adventure educational game is deemed suitable for use as a learning medium capable of increasing student motivation, interactivity, and learning outcomes.
PERANCANGAN SISTEM INFORMASI PENGELOLAAN DATA ALUMNI DI SMK NEGERI 1 BUKIT SUNDI Ade Candra; Faiza Rini; Haris Kurniawan
PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran) Vol 8, No 1 (2025): PeTeKa (Jurnal Penelitian Tindakan Kelas dan Pengembangan Pembelajaran)
Publisher : Universitas Muhammadiyah Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31604/ptk.v8i1.320-329

Abstract

Data collection and storage of alumni data at SMK Negeri 1 Bukit Sundi are still not centralized. Alumni data of SMK Negeri 1 Bukit Sundi are spread across various storage media, such as in paper documents, ledgers and storage on computer devices. Data storage that is still in paper form causes the data search process to take a long time. This study aims to build an alumni data management information system that can carry out the process of recording alumni data and the process of disseminating information related to alumni. The system design uses the Software Development Life Cycle (SDLC) method with the Aqile model. The system flow design uses the Unified Modeling Language (UML). The results of the study are in the form of a website-based alumni data management information system. The alumni data management information system can function properly so that it can be used by SMK Negeri 1 Bukit Sundi in assisting the process of recording and informing alumni data of SMK Negeri 1 Bukit Sundi.