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Chrystia Aji Putra
UPN “Veteran” Jawa Timur

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Prediksi Harga Emas Menggunakan Model Bi-GRU Dengan Monte Carlo Dropout Berdasarkan Data Makroekonomi Daniel Bergas Prasetyo; Made Hanindia Prami Swari; Chrystia Aji Putra
bit-Tech Vol. 8 No. 3 (2026): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v8i3.3393

Abstract

Gold price prediction plays a vital role in financial decision-making, particularly during periods of heightened market volatility when gold functions as a strategic hedge against inflation and economic uncertainty. This study examines the effectiveness of a Bidirectional Gated Recurrent Unit (BI-GRU) model enhanced with Monte Carlo Dropout for forecasting XAU/USD prices using key macroeconomic indicators, namely CPI, DXY, S&P 500, and crude oil prices, covering the period from May 6, 2015, to May 1, 2025. The research addresses the need for forecasting approaches capable of capturing nonlinear dependencies while simultaneously quantifying predictive uncertainty. The methodological workflow includes constructing a multivariate time-series dataset, performing comprehensive preprocessing, and evaluating multiple temporal window lengths and model configurations. Performance is assessed using MAE, RMSE, and R², with uncertainty estimation derived from repeated stochastic forward passes. Empirical analysis reveals strong correlations between gold prices and the S&P 500 (r ≈ 0.93) and CPI (r ≈ 0.89), affirming the substantial influence of macroeconomic conditions on gold dynamics. The optimal configuration, consisting of a 70:30 data split, a 60-day window, 128 BI-GRU units, and a 0.3 dropout rate, achieved an MAE of 0.0354, an RMSE of 0.044, and an R² of 0.9349, outperforming the baseline BI-GRU without dropout. Multi-step forecasting further shows that the model maintains stable predictive behavior during the initial horizon, with uncertainty increasing gradually in extended forecasts. These findings demonstrate that integrating BI-GRU with Monte Carlo Dropout provides a reliable uncertainty-aware framework that offers both accurate predictions and practical value for financial practitioners requiring risk-sensitive forecasting tools.
Pengembangan Game Edukasi RPG Petualangan 2D tentang Peristiwa Lautan Api Bandung Menggunakan Alur Cerita Naratif Bercabang Sabda Sankalla; Chrystia Aji Putra; Andreas Nugroho Sihananto
bit-Tech Vol. 8 No. 3 (2026): bit-Tech
Publisher : Komunitas Dosen Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32877/bt.v8i3.3402

Abstract

This study evaluates the effectiveness of a 2D educational adventure RPG integrating branching narratives and a Numberlink-based puzzle to enhance students’ understanding of the historical Bandung Lautan Api event. Addressing the persistent issue of low engagement in history classrooms, the research investigates whether interactive storytelling and embedded logic-puzzle tasks can strengthen learning outcomes and user experience. Using a design-based research approach, the game was tested with 23 junior high school students through a pre-test/post-test design and the Game User Experience Satisfaction Scale (GUESS-18). The results show a substantial increase in historical knowledge, with post-test scores significantly higher than pre-test scores, indicating strong knowledge acquisition following gameplay. GUESS-18 responses also reveal consistently positive user experiences, with high ratings for narrative quality, educational value, visual and audio aesthetics, and overall enjoyment. Students reported that branching choices improved immersion and reflective thinking, while the Numberlink puzzle supported active reasoning during missions. These findings demonstrate that the integration of interactive narrative structures and logic-based puzzles can effectively support both cognitive and affective dimensions of history learning. Overall, the study confirms the potential of game-based learning to enhance comprehension, motivation, and engagement, providing evidence that well-designed educational games can significantly improve learning performance and serve as a valuable supplement to conventional history instruction.