Dean Gery Pasamba
Department of Informatics, Faculty of Engineering, Universitas Hasanuddin, South Sulawesi Province, Indonesia

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Interactive Geography Learning Integrated with Game-Based Learning using Augmented Reality for Generation Zilenial at Tourist Destinations in the City of Makassar Muhammad Fauzi; Dean Gery Pasamba; Nabil Habib Makalalag
Journal of Geosciences and Environmental Studies Vol. 3 No. 1 (2026): March
Publisher : Indonesian Journal Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53697/ijgaes.v3i1.4974

Abstract

A significant challenge in contemporary education is the low level of geographical literacy among Generation Z, which is often exacerbated by conventional teaching methods. This study aims to develop and evaluate a digital geography learning framework that integrates Augmented Reality (AR) with Game-Based Learning, specifically tailored for Generation Z in tourist destinations in Makassar City. The primary objective is to assess the viability of this approach for enhancing engagement in learning. A mixed-methods approach was employed, incorporating quantitative data from a questionnaire survey of 46 respondents and qualitative data from a literature review. The findings reveal that 93.6% of participants expressed a strong interest in implementing AR-based Game-Based Learning at local attractions such as Losari Beach. In conclusion, the integration of AR with Game-Based Learning significantly enhances the interactivity and appeal of geography education for the Generation Zilenial demographic.