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EFEKTIVITAS PENDEKATAN REALISTIC MATHEMATICS EDUCATION BERBASIS SOAL AKM DALAM MENINGKATKAN KEMAMPUAN NUMERASI SISWA UNTUK MENDUKUNG SDGS 4 DI SD X KABUPATEN MAGETAN Isna Qurrotun Aini; Aulia Luthfi Ramadhani; Masayudia Anisa Triyanti; Novi Leny Rahmadhani; Jona Pradigda; Marshya Lutvianes; Iwan Maulana
AL JABAR: Jurnal Pendidikan dan Pembelajaran Matematika Vol. 5 No. 2 (2026): April
Publisher : LPPM Institut Ahmad Dahlan Probolinggo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46773/ptws8t64

Abstract

Numeracy skills are essential competencies of the 21st century that play an important role in supporting the achievement of quality education as stated in the Sustainable Development Goals (SDGs) 4. However, the results of the Minimum Competency Assessment (AKM) show that the numeracy skills of elementary school students in Indonesia are still relatively low, which is caused by mathematics learning that tends to be abstract and teacher-centered. This study aims to analyze the effectiveness of the Realistic Mathematics Education (RME) approach based on AKM questions in improving students' numeracy skills. The study used a quantitative method with a quasi-experimental design of one group pretest-posttest. The subjects were students of Elementary School X in Magetan Regency. The instrument used was a validated AKM-based numeracy test, while data analysis was carried out through paired sample t-test statistical tests and N-gain calculations. The results showed that the average student score increased from 57.9 in the pretest to 75.6 in the posttest, with a significance value of 0.000 (<0.05) indicating a significant increase. The N-gain value of 0.42 is in the moderate category, indicating that this approach is quite effective. This finding implies that integrating RME and AKM questions can be an innovative strategy for improving student numeracy while supporting the achievement of SDG 4.
Development and Implementation of Information Technology-Based Learning Media in Project-Based Animation Learning at State Vocational School 4 Madiun Isna Qurrotun Aini; Novi Leny Rahmadhani; Farel Ramadani; Adelia Sherlyna; Narelia Rizky Oktadivani; Muhammad Akmal Bahauddin
Journal on Smart Learning Technologies Vol. 2 No. 2 (2026): Journal on Smart Learning Technologies
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jslt.v2i2.53207

Abstract

The transformation of education in the digital era necessitates the integration of information technology into learning processes to enhance the quality and relevance of education, particularly in vocational education. This study aims to analyze the development and implementation of information technology-based instructional media in project-based animation learning at SMK Negeri 4 Madiun. The study employed a qualitative approach using a case study design. Data were collected through observations, in-depth interviews, and documentation and were subsequently analyzed using an interactive analysis model consisting of data reduction, data display, and conclusion drawing. The findings reveal that information technology-based instructional media have been adaptively implemented and effectively integrated with industry demands through the Project-Based Learning (PjBL) model. Digital technologies function as the primary instructional medium throughout the learning process, ranging from concept visualization to animation production, and are supported by project-based assessment involving industry practitioners. The implementation of these technologies has contributed to increased student engagement, creativity, and technical competencies relevant to workplace requirements. However, several challenges were identified, including limitations in facilities and infrastructure, particularly the availability of devices with adequate specifications, as well as constraints related to instructional time and students’ digital competencies.