This research aims to improve the mastery of concepts for the deaf children of class 1 through dhakon game. This research used the classroom action research approach by planning, actuating, observation, and reflection. The subjects in this study were all students in grade 1 SLB B YPALB Karanganyar, totaling 4 children. The techniques of collection data was done by observation, interviews (conversations) and documentation. Data validity used triangulation techniques, and the analysis of data used descriptive qualitative. The results of the research on first cycle, showed that all children increased in their values, 3 children, increased the value of 1 point and 1 child increased 2 points with an average value of 6, in the range of 40%
Manajemen Pendidikan is open-access and peer-reviewed scholarly online journal managed by Department of Master of Education Management, Universitas Muhammadiyah Surakarta and published by Muhammadiyah University Press (MUP). This Journal is published twice a year (June and December). The journal ...